Garry's Mod
gm_precinct
Показані результати 1–10 із 10
Оновлено: 13 груд. о 6:30
автор: Python

Oh my goodness I just can't help myself.

-Added another new room in the sewers
-Added some more lighting

Оновлено: 11 груд. о 11:53
автор: Python

Okay I lied, here's another update.

-Fixed various bugs pointed out to me by a spectral being in my mind.
-Added few more detail props
-Repacked .ain and .nav into the bsp once more, hopefully this will fix anyone not getting them.

Оновлено: 10 груд. о 8:22
автор: Python

-Some fixes to staircases NPC's couldn't use.
- AI nodes and navmesh are now packed into the BSP, PLEASE let me know if this hasn't worked because this is my first time working around this issue.

Side note: I may take a little break from working on this for a while given this update works and fixes the outlying issues with the ai nodes/navmesh.

Оновлено: 10 груд. о 4:33
автор: Python

-AI Node data packed into install

Оновлено: 10 груд. о 2:56
автор: Python

-Corrected file structure leading to updates not being pushed out. You should now get the updates!

Оновлено: 9 груд. о 3:04
автор: Python

-Nav mesh updated, should be working now

Оновлено: 7 груд. о 13:08
автор: Python

-Added MORE AI nodes. YES MORE.
-Added an entirely new room in the train track side tunnel!
-General prop detailing
-Fixed lighting issues in some areas

Оновлено: 6 груд. о 15:40
автор: Python

-Added some extra info lighting
-Added extra lighting in the combine nexus
-Additional AI nodes for better NPC movement
-Soundscape fixes

Оновлено: 6 груд. о 9:00
автор: Python

Changes for this update:

-AI nodes added
-Info lighting in some areas corrected
-Fixed a few visual bugs
-Added some extra props

Оновлено: 5 груд. о 11:21
автор: Python