Garry's Mod

Garry's Mod

gm_precinct
Näytetään 1–10 / 10
Päivitys: 13.12. klo 6.30
tekijältä Python

Oh my goodness I just can't help myself.

-Added another new room in the sewers
-Added some more lighting

Päivitys: 11.12. klo 11.53
tekijältä Python

Okay I lied, here's another update.

-Fixed various bugs pointed out to me by a spectral being in my mind.
-Added few more detail props
-Repacked .ain and .nav into the bsp once more, hopefully this will fix anyone not getting them.

Päivitys: 10.12. klo 8.22
tekijältä Python

-Some fixes to staircases NPC's couldn't use.
- AI nodes and navmesh are now packed into the BSP, PLEASE let me know if this hasn't worked because this is my first time working around this issue.

Side note: I may take a little break from working on this for a while given this update works and fixes the outlying issues with the ai nodes/navmesh.

Päivitys: 10.12. klo 4.33
tekijältä Python

-AI Node data packed into install

Päivitys: 10.12. klo 2.56
tekijältä Python

-Corrected file structure leading to updates not being pushed out. You should now get the updates!

Päivitys: 9.12. klo 3.04
tekijältä Python

-Nav mesh updated, should be working now

Päivitys: 7.12. klo 13.08
tekijältä Python

-Added MORE AI nodes. YES MORE.
-Added an entirely new room in the train track side tunnel!
-General prop detailing
-Fixed lighting issues in some areas

Päivitys: 6.12. klo 15.40
tekijältä Python

-Added some extra info lighting
-Added extra lighting in the combine nexus
-Additional AI nodes for better NPC movement
-Soundscape fixes

Päivitys: 6.12. klo 9.00
tekijältä Python

Changes for this update:

-AI nodes added
-Info lighting in some areas corrected
-Fixed a few visual bugs
-Added some extra props

Päivitys: 5.12. klo 11.21
tekijältä Python