Garry's Mod

Garry's Mod

gm_precinct
正在显示第 1 - 10 项,共 10 项条目
更新于:12 月 13 日 上午 6:30
作者:Python

Oh my goodness I just can't help myself.

-Added another new room in the sewers
-Added some more lighting

更新于:12 月 11 日 上午 11:53
作者:Python

Okay I lied, here's another update.

-Fixed various bugs pointed out to me by a spectral being in my mind.
-Added few more detail props
-Repacked .ain and .nav into the bsp once more, hopefully this will fix anyone not getting them.

更新于:12 月 10 日 上午 8:22
作者:Python

-Some fixes to staircases NPC's couldn't use.
- AI nodes and navmesh are now packed into the BSP, PLEASE let me know if this hasn't worked because this is my first time working around this issue.

Side note: I may take a little break from working on this for a while given this update works and fixes the outlying issues with the ai nodes/navmesh.

更新于:12 月 10 日 上午 4:33
作者:Python

-AI Node data packed into install

更新于:12 月 10 日 上午 2:56
作者:Python

-Corrected file structure leading to updates not being pushed out. You should now get the updates!

更新于:12 月 9 日 上午 3:04
作者:Python

-Nav mesh updated, should be working now

更新于:12 月 7 日 下午 1:08
作者:Python

-Added MORE AI nodes. YES MORE.
-Added an entirely new room in the train track side tunnel!
-General prop detailing
-Fixed lighting issues in some areas

更新于:12 月 6 日 下午 3:40
作者:Python

-Added some extra info lighting
-Added extra lighting in the combine nexus
-Additional AI nodes for better NPC movement
-Soundscape fixes

更新于:12 月 6 日 上午 9:00
作者:Python

Changes for this update:

-AI nodes added
-Info lighting in some areas corrected
-Fixed a few visual bugs
-Added some extra props

更新于:12 月 5 日 上午 11:21
作者:Python