Garry's Mod

Garry's Mod

gm_precinct
10 sonuçtan 1 ile 10 arası gösteriliyor
Güncelleme: 13 Ara @ 6:30
Güncelleyen: Python

Oh my goodness I just can't help myself.

-Added another new room in the sewers
-Added some more lighting

Güncelleme: 11 Ara @ 11:53
Güncelleyen: Python

Okay I lied, here's another update.

-Fixed various bugs pointed out to me by a spectral being in my mind.
-Added few more detail props
-Repacked .ain and .nav into the bsp once more, hopefully this will fix anyone not getting them.

Güncelleme: 10 Ara @ 8:22
Güncelleyen: Python

-Some fixes to staircases NPC's couldn't use.
- AI nodes and navmesh are now packed into the BSP, PLEASE let me know if this hasn't worked because this is my first time working around this issue.

Side note: I may take a little break from working on this for a while given this update works and fixes the outlying issues with the ai nodes/navmesh.

Güncelleme: 10 Ara @ 4:33
Güncelleyen: Python

-AI Node data packed into install

Güncelleme: 10 Ara @ 2:56
Güncelleyen: Python

-Corrected file structure leading to updates not being pushed out. You should now get the updates!

Güncelleme: 9 Ara @ 3:04
Güncelleyen: Python

-Nav mesh updated, should be working now

Güncelleme: 7 Ara @ 13:08
Güncelleyen: Python

-Added MORE AI nodes. YES MORE.
-Added an entirely new room in the train track side tunnel!
-General prop detailing
-Fixed lighting issues in some areas

Güncelleme: 6 Ara @ 15:40
Güncelleyen: Python

-Added some extra info lighting
-Added extra lighting in the combine nexus
-Additional AI nodes for better NPC movement
-Soundscape fixes

Güncelleme: 6 Ara @ 9:00
Güncelleyen: Python

Changes for this update:

-AI nodes added
-Info lighting in some areas corrected
-Fixed a few visual bugs
-Added some extra props

Güncelleme: 5 Ara @ 11:21
Güncelleyen: Python