Garry's Mod
gm_precinct
กำลังแสดง 1-10 จาก 10 รายการ
อัปเดต: 13 ธ.ค. @ 6: 30am
โดย Python

Oh my goodness I just can't help myself.

-Added another new room in the sewers
-Added some more lighting

อัปเดต: 11 ธ.ค. @ 11: 53am
โดย Python

Okay I lied, here's another update.

-Fixed various bugs pointed out to me by a spectral being in my mind.
-Added few more detail props
-Repacked .ain and .nav into the bsp once more, hopefully this will fix anyone not getting them.

อัปเดต: 10 ธ.ค. @ 8: 22am
โดย Python

-Some fixes to staircases NPC's couldn't use.
- AI nodes and navmesh are now packed into the BSP, PLEASE let me know if this hasn't worked because this is my first time working around this issue.

Side note: I may take a little break from working on this for a while given this update works and fixes the outlying issues with the ai nodes/navmesh.

อัปเดต: 10 ธ.ค. @ 4: 33am
โดย Python

-AI Node data packed into install

อัปเดต: 10 ธ.ค. @ 2: 56am
โดย Python

-Corrected file structure leading to updates not being pushed out. You should now get the updates!

อัปเดต: 9 ธ.ค. @ 3: 04am
โดย Python

-Nav mesh updated, should be working now

อัปเดต: 7 ธ.ค. @ 1: 08pm
โดย Python

-Added MORE AI nodes. YES MORE.
-Added an entirely new room in the train track side tunnel!
-General prop detailing
-Fixed lighting issues in some areas

อัปเดต: 6 ธ.ค. @ 3: 40pm
โดย Python

-Added some extra info lighting
-Added extra lighting in the combine nexus
-Additional AI nodes for better NPC movement
-Soundscape fixes

อัปเดต: 6 ธ.ค. @ 9: 00am
โดย Python

Changes for this update:

-AI nodes added
-Info lighting in some areas corrected
-Fixed a few visual bugs
-Added some extra props

อัปเดต: 5 ธ.ค. @ 11: 21am
โดย Python