Garry's Mod

Garry's Mod

gm_precinct
Menampilkan1-10 dari 10 kiriman
Pembaruan: 13 Des @ 6:30am
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Oh my goodness I just can't help myself.

-Added another new room in the sewers
-Added some more lighting

Pembaruan: 11 Des @ 11:53am
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Okay I lied, here's another update.

-Fixed various bugs pointed out to me by a spectral being in my mind.
-Added few more detail props
-Repacked .ain and .nav into the bsp once more, hopefully this will fix anyone not getting them.

Pembaruan: 10 Des @ 8:22am
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-Some fixes to staircases NPC's couldn't use.
- AI nodes and navmesh are now packed into the BSP, PLEASE let me know if this hasn't worked because this is my first time working around this issue.

Side note: I may take a little break from working on this for a while given this update works and fixes the outlying issues with the ai nodes/navmesh.

Pembaruan: 10 Des @ 4:33am
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-AI Node data packed into install

Pembaruan: 10 Des @ 2:56am
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-Corrected file structure leading to updates not being pushed out. You should now get the updates!

Pembaruan: 9 Des @ 3:04am
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-Nav mesh updated, should be working now

Pembaruan: 7 Des @ 1:08pm
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-Added MORE AI nodes. YES MORE.
-Added an entirely new room in the train track side tunnel!
-General prop detailing
-Fixed lighting issues in some areas

Pembaruan: 6 Des @ 3:40pm
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-Added some extra info lighting
-Added extra lighting in the combine nexus
-Additional AI nodes for better NPC movement
-Soundscape fixes

Pembaruan: 6 Des @ 9:00am
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Changes for this update:

-AI nodes added
-Info lighting in some areas corrected
-Fixed a few visual bugs
-Added some extra props

Pembaruan: 5 Des @ 11:21am
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