Garry's Mod
gm_precinct
Εμφάνιση 1-10 από 10 καταχωρίσεις
Ενημέρωση: 13 Δεκ στις 6:30
από Python

Oh my goodness I just can't help myself.

-Added another new room in the sewers
-Added some more lighting

Ενημέρωση: 11 Δεκ στις 11:53
από Python

Okay I lied, here's another update.

-Fixed various bugs pointed out to me by a spectral being in my mind.
-Added few more detail props
-Repacked .ain and .nav into the bsp once more, hopefully this will fix anyone not getting them.

Ενημέρωση: 10 Δεκ στις 8:22
από Python

-Some fixes to staircases NPC's couldn't use.
- AI nodes and navmesh are now packed into the BSP, PLEASE let me know if this hasn't worked because this is my first time working around this issue.

Side note: I may take a little break from working on this for a while given this update works and fixes the outlying issues with the ai nodes/navmesh.

Ενημέρωση: 10 Δεκ στις 4:33
από Python

-AI Node data packed into install

Ενημέρωση: 10 Δεκ στις 2:56
από Python

-Corrected file structure leading to updates not being pushed out. You should now get the updates!

Ενημέρωση: 9 Δεκ στις 3:04
από Python

-Nav mesh updated, should be working now

Ενημέρωση: 7 Δεκ στις 13:08
από Python

-Added MORE AI nodes. YES MORE.
-Added an entirely new room in the train track side tunnel!
-General prop detailing
-Fixed lighting issues in some areas

Ενημέρωση: 6 Δεκ στις 15:40
από Python

-Added some extra info lighting
-Added extra lighting in the combine nexus
-Additional AI nodes for better NPC movement
-Soundscape fixes

Ενημέρωση: 6 Δεκ στις 9:00
από Python

Changes for this update:

-AI nodes added
-Info lighting in some areas corrected
-Fixed a few visual bugs
-Added some extra props

Ενημέρωση: 5 Δεκ στις 11:21
από Python