Garry's Mod
gm_precinct
10件中 1-10 を表示
更新:12月13日 @ 6時30分
更新者:Python

Oh my goodness I just can't help myself.

-Added another new room in the sewers
-Added some more lighting

更新:12月11日 @ 11時53分
更新者:Python

Okay I lied, here's another update.

-Fixed various bugs pointed out to me by a spectral being in my mind.
-Added few more detail props
-Repacked .ain and .nav into the bsp once more, hopefully this will fix anyone not getting them.

更新:12月10日 @ 8時22分
更新者:Python

-Some fixes to staircases NPC's couldn't use.
- AI nodes and navmesh are now packed into the BSP, PLEASE let me know if this hasn't worked because this is my first time working around this issue.

Side note: I may take a little break from working on this for a while given this update works and fixes the outlying issues with the ai nodes/navmesh.

更新:12月10日 @ 4時33分
更新者:Python

-AI Node data packed into install

更新:12月10日 @ 2時56分
更新者:Python

-Corrected file structure leading to updates not being pushed out. You should now get the updates!

更新:12月9日 @ 3時04分
更新者:Python

-Nav mesh updated, should be working now

更新:12月7日 @ 13時08分
更新者:Python

-Added MORE AI nodes. YES MORE.
-Added an entirely new room in the train track side tunnel!
-General prop detailing
-Fixed lighting issues in some areas

更新:12月6日 @ 15時40分
更新者:Python

-Added some extra info lighting
-Added extra lighting in the combine nexus
-Additional AI nodes for better NPC movement
-Soundscape fixes

更新:12月6日 @ 9時00分
更新者:Python

Changes for this update:

-AI nodes added
-Info lighting in some areas corrected
-Fixed a few visual bugs
-Added some extra props

更新:12月5日 @ 11時21分
更新者:Python