Garry's Mod

Garry's Mod

gm_precinct
目前顯示第 1-10 項,共 10 項
更新:12 月 13 日 @ 上午 6:30
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Oh my goodness I just can't help myself.

-Added another new room in the sewers
-Added some more lighting

更新:12 月 11 日 @ 上午 11:53
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Okay I lied, here's another update.

-Fixed various bugs pointed out to me by a spectral being in my mind.
-Added few more detail props
-Repacked .ain and .nav into the bsp once more, hopefully this will fix anyone not getting them.

更新:12 月 10 日 @ 上午 8:22
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-Some fixes to staircases NPC's couldn't use.
- AI nodes and navmesh are now packed into the BSP, PLEASE let me know if this hasn't worked because this is my first time working around this issue.

Side note: I may take a little break from working on this for a while given this update works and fixes the outlying issues with the ai nodes/navmesh.

更新:12 月 10 日 @ 上午 4:33
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-AI Node data packed into install

更新:12 月 10 日 @ 上午 2:56
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-Corrected file structure leading to updates not being pushed out. You should now get the updates!

更新:12 月 9 日 @ 上午 3:04
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-Nav mesh updated, should be working now

更新:12 月 7 日 @ 下午 1:08
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-Added MORE AI nodes. YES MORE.
-Added an entirely new room in the train track side tunnel!
-General prop detailing
-Fixed lighting issues in some areas

更新:12 月 6 日 @ 下午 3:40
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-Added some extra info lighting
-Added extra lighting in the combine nexus
-Additional AI nodes for better NPC movement
-Soundscape fixes

更新:12 月 6 日 @ 上午 9:00
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Changes for this update:

-AI nodes added
-Info lighting in some areas corrected
-Fixed a few visual bugs
-Added some extra props

更新:12 月 5 日 @ 上午 11:21
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