Garry's Mod

Garry's Mod

[LVS] - Framework
Showing 421-430 of 498 entries
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Update: 7 Feb, 2023 @ 1:43am

v83.WS

fixes / changes
  • made splash damage bullet impact effect spawn on small splashdamage radius aswell

Update: 5 Feb, 2023 @ 7:03pm

v82.WS

fixes / changes
  • allow Y-Sensitivity slider to go -10 to 10 instead of 0 to 10 to make it more obvious you can invert Pitch mouse movement using this

Update: 5 Feb, 2023 @ 8:54am

v81.WS

fixes / changes
  • fixed basic duping. This will still break on more complex vehicles however.

Update: 31 Jan, 2023 @ 5:48am

v80.WS

fixes / changes
  • fixed lua errors in OnSpawn or InitWeapons causing vehicles to be completely broken

Update: 29 Jan, 2023 @ 10:56am

v79.WS

fixes / changes
  • added some performance options

Update: 29 Jan, 2023 @ 9:01am

v78.WS

fixes / changes
  • fixed callback using wrong convar

Update: 29 Jan, 2023 @ 8:54am

v78.WS

fixes / changes
  • fixed callback using wrong convar

Update: 29 Jan, 2023 @ 8:50am

v77.WS

fixes / changes
  • fixed crosshair looking ugly when anti aliasing is off

Update: 28 Jan, 2023 @ 2:46pm

v76.WS

fixes / changes
  • added ENT:OnSpawnFinish()

Update: 28 Jan, 2023 @ 2:30pm

v75.WS

fixes / changes
  • remove ENT.PostInitDelay as it is ineffective in fixing what it was supposed to fix