Garry's Mod

Garry's Mod

[LVS] - Framework
Ergebnisse 421–430 von 498
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Update: 7. Feb. 2023 um 1:43

v83.WS

fixes / changes
  • made splash damage bullet impact effect spawn on small splashdamage radius aswell

Update: 5. Feb. 2023 um 19:03

v82.WS

fixes / changes
  • allow Y-Sensitivity slider to go -10 to 10 instead of 0 to 10 to make it more obvious you can invert Pitch mouse movement using this

Update: 5. Feb. 2023 um 8:54

v81.WS

fixes / changes
  • fixed basic duping. This will still break on more complex vehicles however.

Update: 31. Jan. 2023 um 5:48

v80.WS

fixes / changes
  • fixed lua errors in OnSpawn or InitWeapons causing vehicles to be completely broken

Update: 29. Jan. 2023 um 10:56

v79.WS

fixes / changes
  • added some performance options

Update: 29. Jan. 2023 um 9:01

v78.WS

fixes / changes
  • fixed callback using wrong convar

Update: 29. Jan. 2023 um 8:54

v78.WS

fixes / changes
  • fixed callback using wrong convar

Update: 29. Jan. 2023 um 8:50

v77.WS

fixes / changes
  • fixed crosshair looking ugly when anti aliasing is off

Update: 28. Jan. 2023 um 14:46

v76.WS

fixes / changes
  • added ENT:OnSpawnFinish()

Update: 28. Jan. 2023 um 14:30

v75.WS

fixes / changes
  • remove ENT.PostInitDelay as it is ineffective in fixing what it was supposed to fix