Garry's Mod

Garry's Mod

[LVS] - Framework
Näytetään 421–430 / 498
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Päivitys: 7.2.2023 klo 1.43

v83.WS

fixes / changes
  • made splash damage bullet impact effect spawn on small splashdamage radius aswell

Päivitys: 5.2.2023 klo 19.03

v82.WS

fixes / changes
  • allow Y-Sensitivity slider to go -10 to 10 instead of 0 to 10 to make it more obvious you can invert Pitch mouse movement using this

Päivitys: 5.2.2023 klo 8.54

v81.WS

fixes / changes
  • fixed basic duping. This will still break on more complex vehicles however.

Päivitys: 31.1.2023 klo 5.48

v80.WS

fixes / changes
  • fixed lua errors in OnSpawn or InitWeapons causing vehicles to be completely broken

Päivitys: 29.1.2023 klo 10.56

v79.WS

fixes / changes
  • added some performance options

Päivitys: 29.1.2023 klo 9.01

v78.WS

fixes / changes
  • fixed callback using wrong convar

Päivitys: 29.1.2023 klo 8.54

v78.WS

fixes / changes
  • fixed callback using wrong convar

Päivitys: 29.1.2023 klo 8.50

v77.WS

fixes / changes
  • fixed crosshair looking ugly when anti aliasing is off

Päivitys: 28.1.2023 klo 14.46

v76.WS

fixes / changes
  • added ENT:OnSpawnFinish()

Päivitys: 28.1.2023 klo 14.30

v75.WS

fixes / changes
  • remove ENT.PostInitDelay as it is ineffective in fixing what it was supposed to fix