Garry's Mod
[LVS] - Framework
Se afișează 421-430 din 498 intrări
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Actualizare: 7 febr. 2023 @ 1:43

v83.WS

fixes / changes
  • made splash damage bullet impact effect spawn on small splashdamage radius aswell

Actualizare: 5 febr. 2023 @ 19:03

v82.WS

fixes / changes
  • allow Y-Sensitivity slider to go -10 to 10 instead of 0 to 10 to make it more obvious you can invert Pitch mouse movement using this

Actualizare: 5 febr. 2023 @ 8:54

v81.WS

fixes / changes
  • fixed basic duping. This will still break on more complex vehicles however.

Actualizare: 31 ian. 2023 @ 5:48

v80.WS

fixes / changes
  • fixed lua errors in OnSpawn or InitWeapons causing vehicles to be completely broken

Actualizare: 29 ian. 2023 @ 10:56

v79.WS

fixes / changes
  • added some performance options

Actualizare: 29 ian. 2023 @ 9:01

v78.WS

fixes / changes
  • fixed callback using wrong convar

Actualizare: 29 ian. 2023 @ 8:54

v78.WS

fixes / changes
  • fixed callback using wrong convar

Actualizare: 29 ian. 2023 @ 8:50

v77.WS

fixes / changes
  • fixed crosshair looking ugly when anti aliasing is off

Actualizare: 28 ian. 2023 @ 14:46

v76.WS

fixes / changes
  • added ENT:OnSpawnFinish()

Actualizare: 28 ian. 2023 @ 14:30

v75.WS

fixes / changes
  • remove ENT.PostInitDelay as it is ineffective in fixing what it was supposed to fix