Garry's Mod

Garry's Mod

[LVS] - Framework
Viser 421-430 af 498 forekomster
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Opdatering: 7. feb. 2023 kl. 1:43

v83.WS

fixes / changes
  • made splash damage bullet impact effect spawn on small splashdamage radius aswell

Opdatering: 5. feb. 2023 kl. 19:03

v82.WS

fixes / changes
  • allow Y-Sensitivity slider to go -10 to 10 instead of 0 to 10 to make it more obvious you can invert Pitch mouse movement using this

Opdatering: 5. feb. 2023 kl. 8:54

v81.WS

fixes / changes
  • fixed basic duping. This will still break on more complex vehicles however.

Opdatering: 31. jan. 2023 kl. 5:48

v80.WS

fixes / changes
  • fixed lua errors in OnSpawn or InitWeapons causing vehicles to be completely broken

Opdatering: 29. jan. 2023 kl. 10:56

v79.WS

fixes / changes
  • added some performance options

Opdatering: 29. jan. 2023 kl. 9:01

v78.WS

fixes / changes
  • fixed callback using wrong convar

Opdatering: 29. jan. 2023 kl. 8:54

v78.WS

fixes / changes
  • fixed callback using wrong convar

Opdatering: 29. jan. 2023 kl. 8:50

v77.WS

fixes / changes
  • fixed crosshair looking ugly when anti aliasing is off

Opdatering: 28. jan. 2023 kl. 14:46

v76.WS

fixes / changes
  • added ENT:OnSpawnFinish()

Opdatering: 28. jan. 2023 kl. 14:30

v75.WS

fixes / changes
  • remove ENT.PostInitDelay as it is ineffective in fixing what it was supposed to fix