Garry's Mod
gm_precinct
45 σχόλια
Gorden fishman 2 ώρες πριν 
Gorden fishman aproved this:steamsalty::gordon:
AcceL 11 Δεκ, 17:22 
>have citadel
Already peak af
Red star 11 Δεκ, 16:21 
I beg of you to make more Hl2 maps lad
Python  [Δημιουργός] 11 Δεκ, 9:59 
AI Nodes are packed in the BSP.
GDSK09 11 Δεκ, 9:54 
ai nodes?
DimasConf 11 Δεκ, 9:27 
клёво
komander1 11 Δεκ, 6:26 
при
male 07 from malaysia 11 Δεκ, 1:55 
this looks kinda dark and pretty
Godzilla 10 Δεκ, 23:23 
Wow congrats on getting to the front page!
Ligma 10 Δεκ, 20:39 
cool map, it would be nice if the skybox wasn't navmeshed though
goober556 10 Δεκ, 19:43 
is so cool
goober556 10 Δεκ, 19:43 
thank you blud
Blue Tophat 10 Δεκ, 19:34 
ooooooooooooooooooooooooooooooooooooooooooooohhhh
Python  [Δημιουργός] 10 Δεκ, 19:04 
yes navmesh is included
goober556 10 Δεκ, 18:44 
is habe navmech
Barin Tanir 10 Δεκ, 17:11 
Awesome map, you're a great map developer
georgecorrie the rock 10 Δεκ, 16:18 
I like see more comebine or city of combine since doing gameplay of slowly take down combine.
FooJay 10 Δεκ, 14:11 
I really really really love maps like this, nice work
Въёбыч 10 Δεκ, 8:37 
Thank you very much)
Python  [Δημιουργός] 10 Δεκ, 7:25 
Ah gotcha, I will revert it to gm_precinct and update it shortly :)
Въёбыч 10 Δεκ, 7:16 
Also, if we use helix, data with permaprops and buildings is stored in data/helix/map_name. Not sure, if we can retrieve saved data via changing the folder name.
Въёбыч 10 Δεκ, 7:13 
Hey there, just a little message. If possible, try to avoid changing name of mag (gm_...), if possible. During such changes players of servers with your map running get an error about missing maps (they got gm_precinct_v6, but server has a startup command with gm_precinct in it).

It can be fixed easily, but keeping in mind, that you work a lot on this map it's better not to change it for us to at least have an ability to update your map serverside by only restarting the server.

Map is nice though
seabazian 9 Δεκ, 22:16 
goat
cheeseydoo 9 Δεκ, 16:24 
hi! This map looks cool, but there doesn't appear to be any nodes on this map. even the bsp doesn't have a .ain file.
Meat train V2 9 Δεκ, 3:41 
good creative map
Python  [Δημιουργός] 9 Δεκ, 2:49 
@Flyroutine Thank you!!!

@castindo haha no way I actually was playing a few of your maps not long ago I appreciate your input! You make some great stuff :)
Python  [Δημιουργός] 9 Δεκ, 2:47 
navmesh was included with the files, I can look to update it if it's not working, i'll give it a look!
Bolero 9 Δεκ, 0:32 
navmesh?
John Tech-Head 8 Δεκ, 23:46 
I dont wanna be that guy but, is there a navmesh?
castindo 8 Δεκ, 23:26 
good job, to this day i also just make up sections of the map on a whim, so you're on the right track!
Flyroutine 8 Δεκ, 15:11 
this map tufff
Python  [Δημιουργός] 7 Δεκ, 3:20 
Ah thank you! Appreciate the inputs :) Glad you enjoyed the map!
redcatjack 7 Δεκ, 3:02 
Great little map!
I have but one suggestion, your stairs are a little steep (but clipped ty), look to be 16ux16u
I would recommend having your stairs be; 8u Height x 12u Length
Python  [Δημιουργός] 7 Δεκ, 0:49 
@badware I used to map maps for Half life 1 so I kinda knew what I was getting into! Helped a lot! :)

@vix They needed somewhere to do the paperwork!!!
vix 6 Δεκ, 18:39 
FINALLY, a civil protection office
Badware 6 Δεκ, 18:31 
how is this your second map
Smack-A-Dibus 6 Δεκ, 16:56 
i dont even need to hop on and look at it in-game this already looks so cool:steamthumbsup::steamhappy:
Python  [Δημιουργός] 6 Δεκ, 9:24 
Haha nice :) Glad you enjoyed.


He witnesses everything.
Praisemantas 6 Δεκ, 9:21 
loled at the easter egg
Python  [Δημιουργός] 6 Δεκ, 9:01 
AI nodes have been added in the update I just dropped!
ryanbailes06 5 Δεκ, 21:59 
ai noded
Python  [Δημιουργός] 5 Δεκ, 11:43 
Love ya homie!
bammy john pal 5 Δεκ, 11:42 
was a pleasure to test the map for ye pal, proud of you
Python  [Δημιουργός] 5 Δεκ, 11:40 
Appreciate you!
awdksa 5 Δεκ, 11:40 
your maps are great