Garry's Mod

Garry's Mod

gm_goldencity_day
Breakable windows???
i remember a disscouson i made about this and how there should be windows being able to break, i just want to know, are there windows that break:steamsalty::steamsalty:
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Zobrazuje se 111 z 11 komentářů
Kerst 18. čvc. 2018 v 20.46 
on this map no
That's alot of windows.
On a map this size, breakable windows would just be too much.
Wouldn't say that it's too much, since only like 3 buildings have interior rooms.
Skerion  [vývojář] 19. čvc. 2018 v 11.38 
The Gifting Ranger původně napsal:
Wouldn't say that it's too much, since only like 3 buildings have interior rooms.
On the contrary, there's around 14 interiors. A couple of them are basements that are enterable from the alleys.
Naposledy upravil Skerion; 19. čvc. 2018 v 11.40
Mr J 20. čvc. 2018 v 12.57 
only the windows u can see out of like the one in the 14 interiors
not all of the windows
:steamsalty::steamsalty::steamsalty:
yeah i agree... the windows from the offices or whatever should be breakable... it would be fun to throw npc's and they breaking the windows....
Literally every "window" in the map is just a texture; Translate them all into physical models, And at that with scripts to change them into broken models. Might look great but will definetely cause crashes with this engine.
Ok not EVERY single window is a texture but you get my point.
Mr J 24. čvc. 2018 v 22.37 
@??? I agree with u
That could be done by making the glass bits not exist, but it puts a seperate glass piece and paints one side like the rest of the builing
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Zobrazuje se 111 z 11 komentářů
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