Source Filmmaker

Source Filmmaker

Green Screen Rooms (Colorable)
댓글 310
Petr Pavel 2025년 9월 14일 오전 12시 37분 
i´m new and i´m just so confused the map isn´t even an option for me and there is literally no option saying draw game entities, please help
Critical 2025년 8월 30일 오전 3시 03분 
the reason why it's black, because the colors 0, 0, 0 are the default colors for the map (probably), you just have to change it
SomeGuy_ 2025년 8월 26일 오전 7시 30분 
its just black until i go ingame
SomeGuy_ 2025년 8월 26일 오전 7시 29분 
i dont get how this works?
Daniel 2025년 7월 19일 오후 11시 07분 
Thank you so much, Horrible Tricycle Accident
GhostFire 2025년 2월 23일 오전 9시 36분 
Thanks, that helped
Horrible Tricycle Accident 2025년 2월 13일 오후 5시 50분 
If it's not working, right click on the view port and make sure "draw game entities" > "other entities" is selected.
《Happi Doggo》 2024년 12월 7일 오전 11시 29분 
how the hell you use this map when its dark asf in there?
Simurai 2024년 10월 31일 오전 6시 32분 
Doesn't work
Impasta 2024년 9월 15일 오후 4시 06분 
does it show up in movies you make in SFM?
Ninja Cookie [Scarlett]  [작성자] 2024년 9월 11일 오후 5시 41분 
I forget exactly but I think since 255 is the default then you would need to make it 254 instead? I haven't messed with it in a while.
bdean 2024년 9월 11일 오전 5시 36분 
RobotsInDistress 255 255 255 on all color values? thats what white is
RobotsInDistress 2024년 8월 27일 오후 9시 58분 
How to make a blank white screen?
CSecretive 2024년 7월 3일 오후 1시 12분 
Will try, thanks
Ninja Cookie [Scarlett]  [작성자] 2024년 7월 3일 오후 12시 03분 
@CSecretive Make sure to move the playhead to the negatives then back to update the scene in the viewport.
CSecretive 2024년 7월 3일 오전 11시 46분 
Colors don't change in viewport?
Mystic Monkey 2024년 6월 3일 오후 1시 14분 
Uh... sorta broke the camera... Unless I wasn't supposed to run "buildcubemap" in the console.
Now the Primary Viewport won't work.

But if I save the project and reload it, that sorta fixes it.
Mystic Monkey 2024년 6월 3일 오후 12시 40분 
Thanks, will give a try.
Ninja Cookie [Scarlett]  [작성자] 2024년 6월 3일 오후 12시 10분 
@Mystic Monkey
That's an issue with the built in cubemaps (which I shouldn't have done the way I did), you'd need to, like, rebuild the cubemap with `buildcubemaps` when the scene in the correct color. Don't know if that will work but I think it's the best bet.
Mystic Monkey 2024년 6월 3일 오전 11시 20분 
I have a question.
Say I wanted to take a picture of an object with reflective textures, I can change the colour of the green screen room with the buttons (even though there is no white button), my issue is there's always a green sheen on the reflective object.
Is there a way to update the lighting of a model before exporting the poster?
zzshu! 2024년 4월 1일 오후 2시 33분 
this is a goated map, remember to add lights tho..
master shake. 2024년 1월 26일 오후 12시 49분 
yay i can make weezer
悪Ojisan 2023년 12월 23일 오전 7시 27분 
tried following everything what the description said. nothing helped
ChumpRumpkis 2023년 9월 24일 오후 5시 14분 
to make the models not black disable lighting
ChumpRumpkis 2023년 9월 24일 오후 5시 11분 
nvm
ChumpRumpkis 2023년 9월 24일 오후 5시 10분 
broken
Ninja Cookie [Scarlett]  [작성자] 2023년 9월 1일 오전 11시 24분 
@crouch2004
sadly not, but there is one room that doesn't have signs, which you can block the doors in with some type of prop most likely.
crouch2004 2023년 8월 31일 오후 7시 06분 
out of curiosity is there a way to get rid of the sign lights?
the thing im making doesnt require a greenscreen or anything and just needs an empty, dark room and i dont know how to get rid of those lights
darkstar189 2023년 6월 30일 오전 6시 38분 
Add lights
3venus3 2023년 6월 12일 오후 8시 30분 
i loaded in a model and it's entirely black, not sure how to fix
EmmerDoodle (def not autistic) 2023년 6월 4일 오후 2시 21분 
medic's glasses relfect green, how do i fix this?
patriiiii 2023년 3월 4일 오후 2시 03분 
This is awesome, thanks! :):demoticon:
temambiru 2023년 3월 1일 오전 3시 08분 
disregard previous comment...I figured it out...I needed to find the reflective material in the model, add a Float attribute, and name it $envmaptint
temambiru 2023년 3월 1일 오전 2시 55분 
@Ninja Cookie [Scarlett] I'm using Splatoon models on this and the hair is reflecting a lot of the green...aside from disabling lighting do you know how to fix this? (I don't know if you'll know how to fix this, but I'm asking anyway, just in case...I'll also check other places, but thanks for the help in advance)
Ninja Cookie [Scarlett]  [작성자] 2023년 2월 13일 오전 4시 10분 
@i don't care
ent_fire recolor color "255 255 255"
Dendrolimus Sibiricus 2023년 2월 12일 오후 11시 39분 
Can i change the color of greenscreen to white?
SplatLue19 2023년 2월 5일 오전 8시 12분 
@Ninja Cookie [Scarlett]
Well, I tried it and... giving mat_specular a 1 or a 0 didn't do anything.
Ninja Cookie [Scarlett]  [작성자] 2023년 1월 30일 오후 3시 29분 
@OctoLonery19
Try "mat_specular 0" in the console, then reset the playhead to below 0 time and back to where you want it.
SplatLue19 2023년 1월 30일 오전 8시 29분 
Hello, I have a question, how do I remove this green screen stripe that usually appears on my Splatoon character's hair? i tried a few things but nothing works and... it doesn't look very good.
Horrible Tricycle Accident 2023년 1월 12일 오후 5시 03분 
The other comment about Draw Game Entities > Other Entities was immediately useful, and it might be worth mentioning in the description. Thank you so much for the green screen.
MONOlyn 2022년 12월 31일 오전 6시 44분 
im new to sfm so forgive me if this stuff is obvious

i loaded up the map and it says that it does not have a HDR lightmap and i need to make my own or something
do you know a fix for this?
카스장인 김들리 유튜브 2022년 11월 24일 오전 4시 04분 
how to make model bright
404_coffee.exe 2022년 9월 3일 오전 5시 41분 
green screen good.
ProtoBlue 2022년 8월 25일 오전 7시 54분 
There's no green screens, even after running in and shooting the buttons
finkitsallover 2022년 7월 18일 오전 11시 38분 
Thank you so much I tried it and it immediately worked, I appreciate the help
Ninja Cookie [Scarlett]  [작성자] 2022년 7월 18일 오전 11시 26분 
@finkitsallover
on the bottom right of the scene screen there should be "Work Camera", press the arrow next to that and do "Change Scene Camera > New Camera" (skip this if you already have a camera), then on the left, right click in the Animation Set Editor and select "Create Animation Set(s) for Existing Element(s)" and add the Camera, then you can select that camera and modify the "bloomScale" slider
Ninja Cookie [Scarlett]  [작성자] 2022년 7월 18일 오전 11시 19분 
@finkitsallover
from what I remember, add the Camera as an object on the left, then edit the camera's sliders its-self to remove the glow
finkitsallover 2022년 7월 18일 오전 11시 04분 
I am new to SFM and am curious at how to remove the green glow that appears over the models as I tried many things and still have no clue
el1tejim 2022년 7월 11일 오후 1시 19분 
Hey, thanks for the quick response. I've managed to sort the error, my SFM was mismanaged and I was noclipped wayyy underneath the map lol. thank you for offering the help! it's a great map and has been very useful so far :steamthis:
Ninja Cookie [Scarlett]  [작성자] 2022년 7월 11일 오전 6시 16분 
@E-Jim
Doing all that should 100% make it function, it's possible you misunderstood a step, or your SFM install was somehow mismanaged, in which case I'd recommend right-clicking SFM and pressing Properties, going to Local Files, and verifying the files there to check for any problems.

If it still isn't working, the best suggestion I can make is to enable "Other Entities", making a save, restarting, loading the save directly, then checking it's enabled.