Counter-Strike 2
de_chardine
1–9 из 9
Обновление: 10 дек в 18:49
автор: Tobo

Blocked off one entrance to A
Optimization pass (skybox improvements, better vis)
Lighting improvements (fixed light bleeding)

Обновление: 10 дек в 15:18
автор: Tobo

Finished detailing around mid and B site

Обновление: 9 дек в 19:17
автор: Tobo

Art pass for entire map* (* except small area by shipping and receiving)
Improved lighting and reflection probes

Обновление: 7 дек в 9:54
автор: Tobo

Updated 3d skybox around T spawn
Updated visuals around shipping and receiving area

Обновление: 27 ноя в 12:43
автор: Tobo

Created 3D skybox
Updated exterior of A site (research station)
Placeholder walls around exterior of map
Refreshed pathway from T spawn to B (updated textures and geometry)

Обновление: 11 ноя в 19:23
автор: Tobo

Updated A site (changed cover layout, added transparent floor)
Fixes to clipping and collision around B

Обновление: 15 окт в 6:49
автор: Tobo

Better light bake and fixed collisions around B

Обновление: 14 окт в 19:15
автор: Tobo

Fixed floating props by Long B and missing wall between Mid and A

Обновление: 14 окт в 18:58
автор: Tobo

Created de_chardine.