Counter-Strike 2

Counter-Strike 2

de_chardine
Mostrando 1-9 de 9 aportaciones
Actualización: 10 DIC a las 6:49 p. m.
por Tobo

Blocked off one entrance to A
Optimization pass (skybox improvements, better vis)
Lighting improvements (fixed light bleeding)

Actualización: 10 DIC a las 3:18 p. m.
por Tobo

Finished detailing around mid and B site

Actualización: 9 DIC a las 7:17 p. m.
por Tobo

Art pass for entire map* (* except small area by shipping and receiving)
Improved lighting and reflection probes

Actualización: 7 DIC a las 9:54 a. m.
por Tobo

Updated 3d skybox around T spawn
Updated visuals around shipping and receiving area

Actualización: 27 NOV a las 12:43 p. m.
por Tobo

Created 3D skybox
Updated exterior of A site (research station)
Placeholder walls around exterior of map
Refreshed pathway from T spawn to B (updated textures and geometry)

Actualización: 11 NOV a las 7:23 p. m.
por Tobo

Updated A site (changed cover layout, added transparent floor)
Fixes to clipping and collision around B

Actualización: 15 OCT a las 6:49 a. m.
por Tobo

Better light bake and fixed collisions around B

Actualización: 14 OCT a las 7:15 p. m.
por Tobo

Fixed floating props by Long B and missing wall between Mid and A

Actualización: 14 OCT a las 6:58 p. m.
por Tobo

Created de_chardine.