Counter-Strike 2
de_chardine
Показване на 1 — 9 от 9 постъпления
Обновление: 10 дек. в 18:49
от Tobo

Blocked off one entrance to A
Optimization pass (skybox improvements, better vis)
Lighting improvements (fixed light bleeding)

Обновление: 10 дек. в 15:18
от Tobo

Finished detailing around mid and B site

Обновление: 9 дек. в 19:17
от Tobo

Art pass for entire map* (* except small area by shipping and receiving)
Improved lighting and reflection probes

Обновление: 7 дек. в 9:54
от Tobo

Updated 3d skybox around T spawn
Updated visuals around shipping and receiving area

Обновление: 27 ноем. в 12:43
от Tobo

Created 3D skybox
Updated exterior of A site (research station)
Placeholder walls around exterior of map
Refreshed pathway from T spawn to B (updated textures and geometry)

Обновление: 11 ноем. в 19:23
от Tobo

Updated A site (changed cover layout, added transparent floor)
Fixes to clipping and collision around B

Обновление: 15 окт. в 6:49
от Tobo

Better light bake and fixed collisions around B

Обновление: 14 окт. в 19:15
от Tobo

Fixed floating props by Long B and missing wall between Mid and A

Обновление: 14 окт. в 18:58
от Tobo

Created de_chardine.