Jump King

Jump King

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Update: 9 Dec @ 7:06am

Change all Traverse uses to FieldRef

Update: 8 Dec @ 2:05pm

Remove all uses of Traverse and minor Update func call optimization

Update: 8 Dec @ 2:56am

Rewrite GetTick using FieldRef

Update: 3 Dec @ 10:04am

Backend cleanup

Update: 1 Dec @ 11:56pm

Make direction check more lenient

Update: 26 Nov @ 2:42am

Add additional save folder for seeds/resets.

Update: 15 Nov @ 1:02am

Add Jump InfinityJump blocks. Request by Tae

Update: 14 Nov @ 11:47pm

Fix camera not updating properly in infinity jump

Update: 14 Nov @ 7:38am

Add Basic InfinityJump Blocks (an ExtensionBlocks gimmick requested by Tae)

Update: 31 Oct @ 5:42am

Fix some stepped weirdness (and the water from the prev patch is still WIP, just fyi)