Garry's Mod

Garry's Mod

[LVS] - Framework
Näytetään 451–460 / 497
< 1 ... 44  45  46  47  48 ... 50 >
Päivitys: 15.1.2023 klo 8.40

v53.WS

fixes / changes
  • bullet system now falls back to WORLD instead of NULL entity if attacker is invalid

Päivitys: 13.1.2023 klo 19.00

v52.WS

fixes / changes
  • fixed a problem that caused bullets to use the wrong visual effect sometimes

Päivitys: 13.1.2023 klo 17.59

v51.WS

fixes / changes
  • missiles no longer explode if they collide with any of the attached entities
  • added ability to disable pods by setting their index to -1
  • improved onground detection

Päivitys: 13.1.2023 klo 7.15

v50.WS

fixes / changes
  • fixed weapon CalcView passing self as ent instead of the weapon handler

Päivitys: 13.1.2023 klo 7.08

v49.WS

fixes / changes
  • added self:GetVehicle() to mirror weapon:GetVehicle() so its a bit less confusing in code

Päivitys: 12.1.2023 klo 10.17

v48.WS

fixes / changes
  • fixed logic error in exit script

Päivitys: 12.1.2023 klo 7.31

v47.WS

fixes / changes
  • fixed weapon CalcView not using the correct fov
  • added weapon.HudPaint

Päivitys: 12.1.2023 klo 6.24

v46.WS

fixes / changes
  • added CalcView to weapon script now for driver seat aswell

Päivitys: 12.1.2023 klo 6.21

v46.GIT ?!

fixes / changes
  • added CalcView to weapon script now for driver seat aswell

Päivitys: 12.1.2023 klo 6.18

v46.GIT

fixes / changes
  • added CalcView to weapon script now for driver seat aswell