Garry's Mod
BSMod Punch SWEP + Kick & KillMoves
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Aggiornamento: 13 apr 2021, 1:04

Updated hold type of killmove weapon to make thirdperson weapon re-equipping look better

Aggiornamento: 20 mar 2021, 6:37

Fixed VJBase SNPCs not dying after a KillMove

Aggiornamento: 15 mar 2021, 1:56

Tweaked custom KillMove code again

Aggiornamento: 15 mar 2021, 0:34

Added a convar for listing all CalcView hooks to better find the thirdperson issue
bsmod_debug_calcview

Aggiornamento: 10 mar 2021, 7:35

Fixed decals not clearing on players during KillMoves

Aggiornamento: 10 mar 2021, 7:01

- Fixed NPCs not being invulnerable and sometimes showing twice during a KillMove
- Removed a debug message

Aggiornamento: 10 mar 2021, 4:13

Tweaked custom KillMove code a bit along with the template

Aggiornamento: 9 mar 2021, 19:56

Fixed some script errors with extended render and some other addons

Aggiornamento: 9 mar 2021, 9:31

Fixed a typo that broke the KillMove system

Aggiornamento: 9 mar 2021, 5:59

- Fixed targets weapons and items bonemerged to them not showing during a Killmove
- Fixed targets ragdoll not being the correct material
- Fixed NPCs still being able to attack sometimes during a KillMove or when highlighted blue
- Fixed floating attachments during a KillMove (Alyx's EMP Tool was the most noticeable)
- Fixed a script error that happened when you cleaned up everything while KillMoving a player