Garry's Mod
BSMod Punch SWEP + Kick & KillMoves
กำลังแสดง 21-30 จาก 57 รายการ
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อัปเดต: 13 เม.ย. 2021 @ 1: 04am

Updated hold type of killmove weapon to make thirdperson weapon re-equipping look better

อัปเดต: 20 มี.ค. 2021 @ 6: 37am

Fixed VJBase SNPCs not dying after a KillMove

อัปเดต: 15 มี.ค. 2021 @ 1: 56am

Tweaked custom KillMove code again

อัปเดต: 15 มี.ค. 2021 @ 12: 34am

Added a convar for listing all CalcView hooks to better find the thirdperson issue
bsmod_debug_calcview

อัปเดต: 10 มี.ค. 2021 @ 7: 35am

Fixed decals not clearing on players during KillMoves

อัปเดต: 10 มี.ค. 2021 @ 7: 01am

- Fixed NPCs not being invulnerable and sometimes showing twice during a KillMove
- Removed a debug message

อัปเดต: 10 มี.ค. 2021 @ 4: 13am

Tweaked custom KillMove code a bit along with the template

อัปเดต: 9 มี.ค. 2021 @ 7: 56pm

Fixed some script errors with extended render and some other addons

อัปเดต: 9 มี.ค. 2021 @ 9: 31am

Fixed a typo that broke the KillMove system

อัปเดต: 9 มี.ค. 2021 @ 5: 59am

- Fixed targets weapons and items bonemerged to them not showing during a Killmove
- Fixed targets ragdoll not being the correct material
- Fixed NPCs still being able to attack sometimes during a KillMove or when highlighted blue
- Fixed floating attachments during a KillMove (Alyx's EMP Tool was the most noticeable)
- Fixed a script error that happened when you cleaned up everything while KillMoving a player