Garry's Mod
BSMod Punch SWEP + Kick & KillMoves
Visualizzazione di 31-40 elementi su 57
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Aggiornamento: 7 mar 2021, 21:34

Fixed KillMoves not killing some NPCs like Striders

Aggiornamento: 23 feb 2021, 22:14

bsmod_kick delay now properly works with decimals.

Aggiornamento: 18 feb 2021, 3:17

Tweaked something

Aggiornamento: 18 feb 2021, 2:20

Fixed being able to KillMove team members (for reals this time)

Aggiornamento: 5 feb 2021, 4:30

Tweaked default KillMoves to not interfere with custom ones

Aggiornamento: 30 gen 2021, 21:01

- Added custom KillMove support, refer to https://test1.login.steam.hlxgame.cc/workshop/filedetails/discussion/2106330193/3108015514310459664/ for more info

- Improved KillMove animations to look better in thirdperson (no more crappy t-pose)

Aggiornamento: 27 gen 2021, 9:29

- Fixed a script error when undoing a KillMove target right after initiating one
- Fixed KillMove targets persisting if they get undone during one

Aggiornamento: 24 gen 2021, 22:28

Fixed KillMoving changing your view when it's somewhere else such as a camera

Aggiornamento: 1 dic 2020, 20:57

Fixed player colour, bodygroups, etc. not showing when kicking.

Aggiornamento: 15 ago 2020, 2:41

- Fixed killmoves looking a bit snappy at the start of their animations
- Fixed killmoved models sometimes leaving behind shadows
- Fixed punch SWEP playing the draw animation after killmoves