Garry's Mod

Garry's Mod

1,540 ratings
Chen's VManip Patch
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Fun, Roleplay, Realism
File Size
Posted
Updated
1.246 MB
6 Jun, 2024 @ 12:42pm
20 Nov @ 11:03am
31 Change Notes ( view )

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Chen's VManip Patch

In 1 collection by 22050hz amen break sample
Stuff I've done (and like)
19 items
Description
Fixes lots of stuff that doesn't work with VManip out of the box. Applies over whatever version of VManip you have installed.

Weapons with flipped viewmodels now function, such as TFA CS:O and CS:O2 weapons.
Fixes HL2's Gravity Gun and RPG not working properly with it, as well as TacRP and most TFA weapons, and the use animations not playing with Playable Piano installed.
Adds support for more modern CW2.0 weapons using player hands.
Also makes sure that the hands are where they're supposed to be, and not off to the side.
Legs also got some treatment, by having them not cast shadows anymore, and making them pull back whenever you look down so they aren't all ugly and stuff.

Known issues:
GShader Library may cause displaced arms. Fixed
GShader Library may cause inverted models on VManip items (grenades, flashlights, etc.) when using weapons with left-handed viewmodels.
266 Comments
ThatGeekyNoLife 13 Dec @ 4:35pm 
odd reason but it seems not not make hands appear anymore when having it enabled, i disabled my almost all addons from guns, other bases like arc9, arccw, tfa base, wos, dynabase and dragonic and restarted on x64 branch and this one everytime made none of the vmanip addons show hands anymore, from the battlefield 1 ammo pick up to the killstreak ammo and any other one that uses vmanip, it gives no errors but it was fine before dont know why its doing that now.
uncommon saucers 5 Dec @ 1:58am 
I'll bother to look at it someday, maybe. Though for now I'll stick with the normal addon as it works fine.
uncommon saucers 5 Dec @ 1:52am 
Still causes duplicated third hand, though I have so many mods I have no clue what it could be.
22050hz amen break sample  [author] 28 Nov @ 6:03pm 
it does
SHVDXW 28 Nov @ 3:28pm 
i think this doesnt work on singleplayer
22050hz amen break sample  [author] 28 Nov @ 3:22am 
This comment is awaiting analysis by our automated content check system. It will be temporarily hidden until we verify that it does not contain harmful content (e.g. links to websites that attempt to steal information).
PixelTheCollie ΘΔ 28 Nov @ 2:16am 
do we need VManip Base at all? or just yours
22050hz amen break sample  [author] 25 Nov @ 5:09pm 
that should not be necessary
Motloop 25 Nov @ 9:56am 
It must be placed in front of the VManip base
22050hz amen break sample  [author] 25 Nov @ 2:19am 
please clarify