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Try Bootcamp or whatever it is. Developing on Mac is kind of a proprietary nightmare.
Interpolation is within frame properties, but I didn't know about the alt+click toggling interpolation! For next release...
In Nacalis's version, which can click the frame with the alt key to set it. This option is in the Frame tag within the animation xml file.
On another note, I was wondering if there is a way to use the editor to export an animated costume image? The main problem here being that costumes consist of multiple parts (head, body). It would be of huge help if that was possible.
Keep up the good work!
Just pushed an update for that! See "Use Animation Bounds" in Render Animation for what you're looking for. Make sure to set the Animation Preview background to transparent and toggle off Grid, Axes, Icons, etc.
I'll add something later to be able to "snap" the canvas to the animation's size when rendering, but in the interim, you can check "Border" and press "Fit" to see how big the animation is and adjust the preview based on that.
thanks for the help, didn't realize transparent exports were implemented!
To export an animation with a transparent background (the one in the description is an example), set the Animation Preview background to transparent, and disable the axes/grid.
For outputting .pngs, you need to specify a directory, not a filepath!
speaking of which, i can't export animations as png sequences, idk why, maybe its a thing on my end, but stuff like gifs and mp4s can be exported fine, just not png sequences.