Garry's Mod

Garry's Mod

Dynamic Footstep Reverb
32 Comments
vizore 8 Dec @ 5:56am 
yall seing what im seeing? 👀👀👀👀👀👀👀👀
Spookli Bloo!!!!! =AOJ= 8 Dec @ 12:42am 
👀
yung manson 5 Dec @ 5:21pm 
did yall see dat👀👀
the milkman 24 Nov @ 1:18am 
Did you see that 👀
sildurs85 16 Nov @ 10:41pm 
If i can recall. These sounds are taken from Cry of Fear. I might be wrong
Russell 23 Oct @ 1:37pm 
why does it sound like my shoes are sticking to the ground and pulling em back up. What is this buns sound im hearing:facepunch:
Nihil 23 Sep @ 10:21am 
what is the map that do is bein played in the video?
cheese 18 Sep @ 10:14pm 
is this compatible with footstep sound replacement mods?
kenni  [author] 10 Sep @ 10:03am 
ArgyBargyGuy / Can 10 Sep @ 6:00am 
guys we need this but for all the sounds in game
Flamming 26 Aug @ 2:51pm 
scrub daddy.. you cant be fr
Scrub Daddy 25 Aug @ 1:05pm 
Honestly kinda mid, doesn't calculate the reverb depending on how much space is above player.... and that causes reverbs in big cities
Blowverflow 15 Aug @ 4:24pm 
to the legends still using this, i went through and fixed up the varied starting delays.
to the author, contact me on Steam and i can send them over

https://test1.login.steam.hlxgame.cc/sharedfiles/filedetails/3549664922
beastonlooker17 11 Aug @ 4:07am 
On paper, this would be a really good idea, but it was just pulled off not the best, its good, but when your walking on carpets, or in a very obvious small area, the reverb is still applied.. #sad
Stoune Henge 4 Aug @ 4:50am 
this mod is awesome! I really wish it had volume options
idksomething 20 Jul @ 4:28pm 
will this be updated again?
MR. MAYHAM 8 Apr @ 12:24pm 
mmm
trauma queen 4 Apr @ 9:58am 
@chehov Tacmove bugs out footstep audio, regardless of any other mods.
GaussHogXR7 13 Mar @ 5:58am 
Is there any chance you could make a sound for carpet? When I'm walking around in cs_office, it's super reverberated and takes me out of the game.
Goshan 9 Mar @ 10:00am 
of walking
speednutt 8 Mar @ 6:38pm 
what are the footsteps in the video?
chehov 8 Mar @ 3:28pm 
footsteps are bugged with some mods... i cant say exactly cuz idk but maybe TacMove... still the really good idea
Normie Thots 8 Mar @ 2:48pm 
Does this work with DSteps for step timing or are the two addons incompatible with eachother?
AdamEternal 7 Mar @ 10:21pm 
does this have support with any footstep replacement?
tonigutimar95[ESP] 7 Mar @ 11:40am 
Like in Half-Life
ALEX Studio 7 Mar @ 7:35am 
THE BEST FOOTSTEP SOUND!!
fedor 8 byte long dong 6 Mar @ 12:10am 
oh hell yea
trauma queen 5 Mar @ 12:06pm 
could there perhaps be an option to enable the reverb for outdoors too? thank you for your work here
tímido_ 5 Mar @ 4:03am 
is there a way to add the same thing to vc?
diddy blud 5 Mar @ 2:14am 
awesomesauce
Jiyū to anzen 4 Mar @ 6:12pm 
I get this error near radiation for some reason: [Dynamic Footstep Reverb] lua/autorun/ft_reverb.lua:136: Tried to use a NULL entity!
1. GetNWInt - [C]:-1
2. npcFootstep - lua/autorun/ft_reverb.lua:136
3. v - lua/autorun/ft_reverb.lua:203
4. unknown - lua/includes/modules/hook.lua:102
Enviyon 4 Mar @ 8:08am 
can you add support to [PF] footsteps?