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The overall sounds can break if the music is pretty long, yea, because I guess it takes more space of RAM or something like that. Also keep in mind what the amount of current map's ambient sounds could affect that. I think the terror radius music should be no more than one minute ideally, as I tested, but you can still try more.
It's also always worth checking if loop points are added to the music via Wavosaur so that the music can actually repeat itself. Forgot to do sometimes this myself.
This is just how it works and I think it should be fine.
Are there any conditions, where and how it happens? Cause idk what could be wrong for now.
I was thinking, I tested it properly...
Will look at that.
Maybe I could try some other things, but I think it would be better to fully remake the code of this addon to be more cleaner and easy for update. For now I'm a bit scared to just add new lines of code cause it looks like a mess
The Springtrap's terror radius will be added soon enough, just had to make sure it will not get changed on release patch.