Garry's Mod

Garry's Mod

TFA Base
640 kommentarer
MarkBL20 10. dec. kl. 18:58 
Failed to load sound "snipertrigger\noammo3.wav", file probably missing from disk/repository

For example this
Is triggered by trying to do dry fire
MarkBL20 10. dec. kl. 18:34 
And if any weapon for some reason lost his sounds?
The Lua is correct, but for some reason in console is looking for some files that the weapon don't have
Korda 8. dec. kl. 14:00 
*re enable not re install mb
Korda 8. dec. kl. 13:59 
if you’re experiencing errors UNINSTALL/DISABLE EVERY ADDON AND REDOWNLOAD/ RE INSTALL THEM that should fix it
TTTTGTTLE23-Russian Timmy 7. dec. kl. 1:21 
htf do i find the code
TTTTGTTLE23-Russian Timmy 7. dec. kl. 1:20 
what code
YuRaNnNzZZ  [ophavsmand] 6. dec. kl. 10:30 
what am i supposed to fix, its calling a hook, the error comes from code on your side
TTTTGTTLE23-Russian Timmy 6. dec. kl. 4:53 
fix it
[TFA Base] lua/includes/modules/player_manager.lua:323: bad argument #1 to 'NetworkIDToString' (number expected, got nil)
1. NetworkIDToString - [C]:-1
2. LookupPlayerClass - lua/includes/modules/player_manager.lua:323
3. Call - lua/includes/modules/player_manager.lua:419
4. IsFirstPerson - lua/weapons/tfa_gun_base/common/utils.lua:686
5. unknown - lua/weapons/tfa_gun_base/common/effects.lua:347
UnrealHerahshark 2. dec. kl. 9:19 
"last updated 2021" that would do it lol I'm sorry for doubting u fam
YuRaNnNzZZ  [ophavsmand] 2. dec. kl. 3:51 
guns work check your addons
дабстеп мытищи 2. dec. kl. 3:50 
broken
UnrealHerahshark 28. nov. kl. 1:56 
Completely broken lol guns just don't work
The combine 25. nov. kl. 5:05 
the guns dont work and I cant switch to any other weapon
hp65029 23. nov. kl. 19:09 
How to disable the movespeed change?
Euge 20. nov. kl. 11:50 
when headshot an enemy their ragdoll go flying left to right, is there a way to change the force so it's similar to that of HL2's ragdoll force?
landocalrissian 20. nov. kl. 2:27 
Instead of key combinations like E+R, what are the actual commands for UBGL, Bash and Firemode? I want to be able to bind it with what I want instead of they are being locked away from my reach with Q menu bind settings.
Crayon Addiction 14. nov. kl. 13:11 
Anyone know how to remove the fade away and keep ammo count showing all the time
Vauk 14. nov. kl. 3:03 
ah ok thanks
Vauk 14. nov. kl. 2:59 
also scopes are broken
Vauk 14. nov. kl. 2:57 
the guns work normally tho
Vauk 14. nov. kl. 2:54 
for some reason i cant see my arms when holding a TFA weapon, i have disabled all addons asides from the TFA addons but it no workie, im using the full [TFA][AT] Some guns from INS:S pack
SHEMPIMITE 14. nov. kl. 1:21 
any idea why Enhanced Death Animations is suddenly making my TFA arms render on the deathcam? It wasn't doing this until last night
specspec 5. nov. kl. 15:42 
after a bit of testing and disabling mods, i found the mod that was messing up the tfa guns.. do NOT install Half-Life 2-ifier: HL2 style Movement & Physics if u want ur tfa guns to work
specspec 5. nov. kl. 14:49 
ok ill try that
YuRaNnNzZZ  [ophavsmand] 5. nov. kl. 8:36 
disable mods in halfs until you find which one exactly breaks everything
A Cup of Jo 5. nov. kl. 8:35 
specspec that's way too general for a game that has like millions of mods. Which mods are creating errors for you
specspec 4. nov. kl. 16:01 
i mean like what kind of mods not what mods specifically
YuRaNnNzZZ  [ophavsmand] 3. nov. kl. 20:25 
no???
specspec 3. nov. kl. 15:09 
tfa guns still dont work when all of my mods are also installed, ive tested base gmod with only tfa base and another tfa weapon pack and they worked fine. do you know what mods could be causing this????
Korda 3. nov. kl. 14:21 
works now
YuRaNnNzZZ  [ophavsmand] 3. nov. kl. 11:06 
they don't do that by default, i think it's in server settings
PixelTheCollie ΘΔ 2. nov. kl. 16:49 
[TFA Base] lua/weapons/gmod_tool/stools/adv_colour.lua:17: table index is nil
1. SetSubMaterial - lua/weapons/gmod_tool/stools/adv_colour.lua:17
2. TFARenderScreen - lua/tfa/modules/cl_tfa_rendertarget.lua:63
3. v - lua/tfa/modules/cl_tfa_rendertarget.lua:139
4. unknown - lua/includes/modules/hook.lua:102
YuRaNnNzZZ  [ophavsmand] 25. okt. kl. 6:17 
i have tested the base with two separate gmod installs, guns work fine on both
disable all addons, look for the ones that break the base
AND SEND THE ERRORS IF YOU HAVE ANY
MijoOS 25. okt. kl. 6:10 
guns doesnt work, including vanila ones after switching to them. Thats def problem in your base
YuRaNnNzZZ  [ophavsmand] 24. okt. kl. 9:50 
see my response below
AriStykes 24. okt. kl. 9:49 
My guns dont work, even with the base
EX 23. okt. kl. 3:48 
I can't use aiming now
YuRaNnNzZZ  [ophavsmand] 23. okt. kl. 2:43 
look for an addon you installed that breaks the guns
i can't reproduce the problem
Korda 21. okt. kl. 21:13 
i thought i was the only one whose guns wouldn't work
Blank The Gamer 21. okt. kl. 7:20 
@Korda same here
Mo Gigmal 16. okt. kl. 20:08 
its multiple individual ones
YuRaNnNzZZ  [ophavsmand] 16. okt. kl. 20:02 
pack?
Mo Gigmal 16. okt. kl. 19:57 
scopes are black on some weapons even when i have all requirements
Korda 16. okt. kl. 19:19 
the guns don't work still i uninstalled the addon then reintsalled it. still doesn't work
YuRaNnNzZZ  [ophavsmand] 15. okt. kl. 11:33 
its a per-weapon option, not controlled by the base
Workled 14. okt. kl. 13:39 
hey I was wondering if there is a setting for disabling auto equipping a weapon from the ground, as it always equips the newer weapon and its a bit annoying
Dr. Doodle >:) 13. okt. kl. 20:49 
Oh I see. Thought there was something seriously wrong with my files. Thanks a lot dude
YuRaNnNzZZ  [ophavsmand] 13. okt. kl. 20:43 
oh, that just means something blocks the attachment restoring
you can disable that in vgui/customization settings (save/restore attachments)
Dr. Doodle >:) 13. okt. kl. 20:41 
https://youtu.be/SKe91kMBbjQ

It's like the button deny sound effect thingy. Idk, Source just do be like that.