FortressCraft Evolved

FortressCraft Evolved

ESMS - Extraction Storage Management System
A apresentar 11-20 de 130 entradas
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Atualização: 1 fev. 2019 às 5:44

Fix mass storage limit change interval on up/down click being double (base step of 50 instead of 25).

Atualização: 15 jan. 2019 às 20:49

Fix scenarios where vein analysis fails to detected other ore extractors on the same vein and overcounts the ore total.

Atualização: 7 jan. 2019 às 17:19

- Fix Unity visuals of Extractor Units and Mass Storage Limiter Unit to not downgrade to the yellowish hopper appearance.
- Add missing holobase objects for Extractor Units. Appears white when ore capacity is full, otherwise green (same as storage hopper).
- Add missing holobase objects for Mass Storage Limiter Unit. Appears green when pass through is allowed and yellow when blocked.
- Add option to hide name/location and allocation labels on Mass Storage Display Unit.
- Fix current page option not becoming visible on Mass Storage Display Uni when the rotation mode is set to Off.

Atualização: 1 jan. 2019 às 13:38

- Attempt to fix sending of display unit Scale setting float point value between clients and servers with different globlization settings.
- Fix display units allowing interaction by clients without permissions.

Atualização: 30 dez. 2018 às 15:27

Fix Xml folder casing that prevents XML from being loaded on Linux.

Atualização: 21 dez. 2018 às 4:45

Fix for scenario where Trencher ore count doesn't immediately clear to zero when all ore is depleted.

Atualização: 19 dez. 2018 às 20:29

- Fix for Extractor Unit displayed cutter head counts not updating correctly on network clients.
- Fix for missing update of flags for player location and direction against machine in determining if certain visual updates occur.

Atualização: 19 dez. 2018 às 17:42

- Fix for Extractor Unit displayed cutter head counts not updating correctly on network clients.
- Fix for missing update of flags for player location and direction against machine in determining if certain visual updates occur.

Atualização: 13 dez. 2018 às 5:42

Active ESMS waypoints now show vein volume and total on the projected waypoint text.

Atualização: 8 dez. 2018 às 16:13

Fix to allow for vein analysis on Trenchers to work during depletion cycle for analysis to work on All Ore mutator worlds.