Unturned
[1.9]HAVVK Aerospace Complex_[Delta Force: Operation Black Hawk]
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Mis à jour le : 7 nov. à 14h38
par hyj

The data packet has been unlocked, allowing for secondary upload.

Mis à jour le : 7 nov. à 13h56
par hyj

Prohibit glass and books on the ground
Increase refresh points on the ground
Add two planning boxes
Adding depth to some walls and floors is cheap to avoid flickering
Newly added debris evacuation point next to the central control room

Mis à jour le : 19 oct. à 17h41
par hyj

Add depth offset to texture of a few closely attached objects to avoid flickering

Mis à jour le : 19 oct. à 15h31
par hyj

Mis à jour le : 19 oct. à 14h33
par hyj

Items no longer use skin mesh renderer to improve performance
Disable real-time monitoring of container skin mesh renderer to improve performance

Apply depth offset to the texture of the object to avoid flickering

Mis à jour le : 1 oct. à 16h21
par hyj

Fine tune the position of containers in a few locations to prevent them from not opening.

Mis à jour le : 30 sept. à 16h35
par hyj

A few small objects increase LOD3

Mis à jour le : 30 sept. à 0h00
par hyj

Disabling small objects on the field has been optimized for frame rate, such as leaves, gravel, garbage, and newspapers on the ground will not appear on the field

Mis à jour le : 29 sept. à 0h58
par hyj

Increase the level of detail model to 3 (LOD3) for outdoor objects and a few indoor objects, with lower details for models that are more visible, such as walls, houses, and boxes stacked outdoors

Mis à jour le : 19 sept. à 9h10
par hyj

Add notes at the entrance of the safe zone warehouse and at the beginning of the beginner's tutorial (to guide beginners)