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@vNemesis: Crabking has no life-adjustment, but health should still scale on playercount on the moment he was summoned
- added mutated buzzard (automatically adjusted same ratio like buzzard setting)
Restructured the code a bit, got no error in my tests, but in theory there may be new errors.
In the game files, his hp is signed as 150 x 2 -- harder for multiplayer. So I think he needs to do 150 hp.
https://dontstarve.wiki.gg/wiki/Mutated_Merm - similar to previous point, 270 for singleplayer. No longer Wurt only.
https://dontstarve.wiki.gg/wiki/Shadow_Merm - While not yet spawnable outside of Wurt, the inclusion of lunar merms as regular enemies through buzzards ressurecting them, means they will be likely added as well so having settings in advance would be nice. So same health as normal merms.