Counter-Strike 2

Counter-Strike 2

7,470 ratings
Transit
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Game Mode: Classic, Custom, Wingman
Tags: CS2, Map
File Size
Posted
Updated
1.783 GB
5 Aug @ 6:41am
6 Oct @ 5:56am
11 Change Notes ( view )

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Transit

Description
Welcome to the popular street of Vietnam. Twice every round, a train rushes through the central railway. Use it to move quickly across the map, set up unexpected attacks, or simply confuse your opponents. But be careful - if you're not fast enough, this train will crush you



Rikuda - Level Design, Level Art

_______

A quick message to the community. Please stop spamming this hashtag. Even though all inappropriate content has been removed from the map, that doesn't change the fact that the map was removed for serious violations and fairly.
Popular Discussions View All (24)
25
1 Nov @ 11:14am
Почему удалил?
Mayoshii^
21
3
13 Oct @ 1:14am
Transit Mourning space
Prickster
7
5 Oct @ 8:14pm
I can swear to god Transit had more developers on their listing, all of which had no other submissions besides Transit, and all of which had cheb's pfp. I "assume" they were selling rights to their map to sponsors, who later god removed, alongside the map.
Emperor Grug
2,489 Comments
0 ⋏ 0 8 Dec @ 11:36pm 
13
k0ff1ee 8 Dec @ 3:16pm 
#FREETRANSIT
#freetransit
#FREETRANSIT
Rikuda  [author] 23 Nov @ 5:33am 
@SdEsoUL ну поплачь чтоль, я хз, трёх карт ему мало
SdEsoUL 23 Nov @ 5:12am 
@Rikuda nah there aint any problems in my words the problem is in you brain cause we have 3 maps cuz of your mistakes
capy 22 Nov @ 12:45pm 
what is all this server spam ever round?? (A LOT REMOVED to keep it under 1000 chars)

Cannot create physics for prop_physics "" (models/cs_italy/interior/kitchen/italy_wine_glass_1.vmdl) @{473.33,-1555.56,499}
Cannot create physics for prop_physics "" (models/cs_italy/interior/kitchen/italy_wine_glass_1.vmdl) @{628.502,-1487.71,504.769}
(898) Dynamic prop train_02 (model models/train/train_anim_01.vmdl): no sequence named:train_anim_03
(916) Dynamic prop train_01 (model models/train/train_anim_01.vmdl): no sequence named:train_anim_03
failed! Falling back to error texture!
texturebase.cpp(3471):ResourceHandleToData( materials/effects/lightcookies/flashlight.vtex ) failed! Falling back to error texture!
texturebase.cpp(3471):ResourceHandleToData( materials/effects/lightcookies/flashlight.vtex ) failed! Falling back to error texture!
Rikuda  [author] 22 Nov @ 5:49am 
@SdEsoUL map can't be W without W designers. Somewhere you made a mistake in your words:steambored:
SdEsoUL 22 Nov @ 5:44am 
W map L designer
like why do you have to put such things on a map there is no reason to put advertising banners for krypto or rename pictures like i get it its ok to put a png from another game in the map but why name the png file ni##a ? biggst fumble
EverythingHasBSOD 22 Nov @ 5:00am 
Valve Map File (vmf or vmap)