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ENG: Choose the one that's on the list and write in my profile, I will answer the same!
+rep Clutch King 👑
+rep 300 iq
+rep ak 47 god👻
+rep SECOND S1MPLE😎
+rep relax teammate🤤
+rep Killing Machine 😈
+rep AWP GOD 💢
+rep kind person💯
+rep ONE TAP MACHINE 💢
+rep nice profile 💜
+rep add me pls😇
+rep very nice and non-toxic player😈
+rep AYYYY LMAO
+rep nice flicks👽
+rep king deagle💥
+rep best👹
+rep killer👺
+rep Good player
Thanks!
Yes, when shooting at the balls, the sound feels like it's coming from above your head, in the same spot. And when you kill bots in 2nd armor, the sound is heard from the bot's position. You can test this by going to the map, first killing a standing bot in the helmet, and then flicking to the side at roughly a right angle or flicking 180 degrees. You'll hear the sound change, especially with headphones. My apologies if 3D sound for the balls is difficult to implement. If you can implement this small detail, your map will be the best CS2 aim trainer I've ever seen.