Crusader Kings II

Crusader Kings II

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Renaissance
   
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55.684 MB
10 Aug, 2022 @ 3:19pm
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Renaissance

Description
Small mod to play with friends.

Bookmark: 1337
Endgame: 1550

Playable (republican) Free Imperial Cities of the Holy Roman Empire.
- Augsburg
- Regensburg
- Ulm
- Nurnberg
- Hamburg
- Aachen
- Basel
- Strassburg
- Besançon

Distinct Swiss Culture in Switzerland, Swiss Cantons and vassal Mercenary Swiss Bands.

Unique regional and economic buildings.
-Wineyards, Textile Workshops, Armoursmiths, etc..

The Medici Bank and the Fugger Bank (Titular Count-level titles that provide an healthy income to the starting rulers of Florence and Nurnberg).

Playable Order of Cluny.

To-do:
- Albizzi Bank
- Fix Urban Feudalism (file encoding shifted from ANSI to UFTO-8 during upload)
- Suggested characters
- London Corporation
- Papal Avignon
- Early Christian Reformation

Incorporated elements of Northern Italy, Everything Playable!, Cities of Wonders, CFH Trade and WH: Geheimnisnacht (cannons and gunners).

All credits due to the authors of code and art employed.
12 Comments
zekurt 28 Jul, 2023 @ 12:03am 
Interesting mod! Is it still playable?
Senoxfid 4 Oct, 2022 @ 8:28am 
Do we have Borgias here?
Darth Malgus 2 Oct, 2022 @ 10:41am 
When will the next update come out?
mewgundam 1 Oct, 2022 @ 7:24pm 
Not sure if I'm imposing or not, but could you perhaps post some screenshots of the mod's new features and changes whenever it gets another update? Really love the ideas in this mod, just not sure what they look like in-game.
Gonkaku Brazu  [author] 27 Sep, 2022 @ 7:48am 
@L4C_Fantome I'll do my best to integrate it in when I come around to include the french localisation.

Right now shifting to Urban Feudalism is causing a Chinese Imperialism bug and Game Over at succession, but starting with it is working fine. Fixing that is a major priority together with specific traits for Flemish factions and Reformation mechanics as well as increase the odds of Antipopes coming up.

More cultural flavour with title change into Signore, Landgrave, etc. coming too.
nour18570 28 Aug, 2022 @ 3:24pm 
hi how are you can you told me how to publish mod in ck2
L4C_Fantome 15 Aug, 2022 @ 10:13am 
and i t's possible to add french localisation? (i am modder ck2 too ;) )
L4C_Fantome 15 Aug, 2022 @ 10:08am 
hello, question, it's possible to add my mod vatican inside second version.
https://test1.login.steam.hlxgame.cc/workshop/filedetails/?id=2236192134
Brother Junko 15 Aug, 2022 @ 7:07am 
Looks good, going to try out! :steamthumbsup:
Curithane 14 Aug, 2022 @ 6:04pm 
Interesting, so a late Roman Reformation is possible :D