Garry's Mod

Garry's Mod

4,811 ratings
Enhanced Faceposer
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Content Type: Addon
Addon Type: Tool
Addon Tags: Comic, Fun
File Size
Posted
Updated
14.909 KB
26 May, 2013 @ 12:35pm
24 Nov @ 6:02pm
22 Change Notes ( view )

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Enhanced Faceposer

In 1 collection by Sirgibsalot
The Sirgibsalot Collection - Garry's Mod
42 items
Description
THIS REPLACES THE DEFAULT FACEPOSER TOOL.

This is a modified version of the default Gmod Faceposer tool that allows flexes to be inverted via sliders similar to the Gmod 13 beta, as well as adding a new Randomize button that inverts the sliders.
Popular Discussions View All (6)
24
27 Jul, 2024 @ 12:51pm
Flexes got messed up for some reason.
Alex
3
14 Apr, 2024 @ 1:40pm
Not showing up?
Thejman5683
2
9 Nov, 2024 @ 5:40pm
Help pls i still have this stupid thing
❆❅holidaygirl1225❅❆
408 Comments
maybbaby2003 11 Dec @ 10:11pm 
will there be a clear button to reset the face posing like for example you want the face default
Unami Fox 6 Dec @ 9:29pm 
you can also manually type a number above the limit
E7ajamy 6 Dec @ 5:42pm 
the Flex Scale is there for that purpose, ya know.
HeadcrabthatlovesTF2 6 Dec @ 5:11pm 
Does anyone know how to extend the limit of the faceposer's sliders? I have a model with a lot of sliders and it wont let me use them because it goes over the limit
Sirgibsalot  [author] 24 Nov @ 6:02pm 
Well It was worth a try. I'll be restoring the November 2025 changes now.

Hopefully Facepunch can fix this soon.
CalamityKitz 24 Nov @ 5:55pm 
Same, tested and there was no change, sadly.
no think 24 Nov @ 5:27pm 
just tested it out for the third time- it seems to be an engine issue unfortunately.
Sirgibsalot  [author] 24 Nov @ 5:05pm 
Okay. I'm rolling back all recent changes done and restoring the tool to its pre-November 2025 state to see if this bug is specific with the tool updates from this month or is a deeper engine issue.
no think 24 Nov @ 3:46pm 
yeah, same here, still nothing. i had a feeling it was an issue with gmod itself, i just hope this isn't outside of the scope of a simple bugfix on FP's end.
CalamityKitz 24 Nov @ 1:15pm 
Hey Sirgibsalot, just tested and it doesn't seem to have fixed it, sorry. Model still has the same issue as before, last flex stays "on" and cannot be manipulated.