Starbound
Greckan Race Mod
 Este tema se ha marcado como fijo, por lo que probablemente sea importante
Inf_Wolf14  [desarrollador] 10 FEB 2017 a las 10:21
Bug Reports
Find a Bug?
Post or attach a Pastebin link to your "starbound.log" below and include a brief description of what you were doing at the time of the crash!
Stable: "C:/Program Files(x86)/Steam/steamapps/common/Starbound/storage/starbound.log" Unstable/Nightly: "C:/Program Files(x86)/Steam/steamapps/common/Starbound - Unstable/storage/starbound.log"
If you post without a log, you are out of luck! I can't fix something I can't find!


(This thread is only for bug reports, anything I find off-topic will be DELETED!)
Última edición por Inf_Wolf14; 10 FEB 2017 a las 10:25
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Mostrando 1-15 de 28 comentarios
Bwabee 5 MAY 2017 a las 12:27 
https://pastebin.com/RRm4v4hp
Here is a log for a small bug that isn't game-breaking as of yet! I simply see it when I start Starbound so I was wondering what it might be!
Inf_Wolf14  [desarrollador] 10 MAY 2017 a las 15:14 
Publicado originalmente por Tatty:
https://pastebin.com/RRm4v4hp
Here is a log for a small bug that isn't game-breaking as of yet! I simply see it when I start Starbound so I was wondering what it might be!
Aye, simple pathing error with guard dialog. I'll fix it as soon as able.
Última edición por Inf_Wolf14; 10 MAY 2017 a las 15:15
GeO2 23 MAY 2017 a las 21:40 
"/dialog/grumble.config.patch" has invalid syntax; it's missing a comma at the end of line 56.
Bwabee 10 JUN 2017 a las 1:21 
https://pastebin.com/jEqqCuLu

This appears to be a bug that only happens in 1.3 when the Followers-Keep-Up mod is used in conjunction with this. I'm posting this here and in the Followers-Keep-Up page to see which is responsible.
RebelNightOwl 10 JUN 2017 a las 7:49 
Hey mech warping animation crashes the game.
Mech animation is crashing the game. Game Breaker ofc. here the log error "[14:19:36.844] [Error] Exception caught in client main-loop
(AssetException) Error loading asset /cinematics/teleport/deploy_greckan.cinematic
[0]"
GeO2 13 JUN 2017 a las 11:47 
@Hunterfish Looks like there's an outdated captain's chair somewhere, as well.
Until it's fixed, you should be able to use this: http://test1.login.steam.hlxgame.cc/sharedfiles/filedetails/?id=943339163
Hunterfish | 3D > 2D 13 JUN 2017 a las 11:49 
y u are right ty
Inf_Wolf14  [desarrollador] 19 JUN 2017 a las 17:32 
Publicado originalmente por RebelNightOwl:
Hey mech warping animation crashes the game.


Publicado originalmente por GeO2:
@Hunterfish Looks like there's an outdated captain's chair somewhere, as well.
Until it's fixed, you should be able to use this: http://test1.login.steam.hlxgame.cc/sharedfiles/filedetails/?id=943339163
Thanks for reporting it. I haven't been able to touch the 1.3 update until today because I just fixed my computer. :sadface:
However, now that I'm back up and running, I'm going to push the next update and hopefully pick back up on development (Sorry for the delay).
Última edición por Inf_Wolf14; 19 JUN 2017 a las 17:33
Inf_Wolf14  [desarrollador] 20 JUN 2017 a las 15:31 
Publicado originalmente por Carbon:
https://pastebin.com/jEqqCuLu

This appears to be a bug that only happens in 1.3 when the Followers-Keep-Up mod is used in conjunction with this. I'm posting this here and in the Followers-Keep-Up page to see which is responsible.
Must be the other mod in question. I just checked the pathing myself on my end, and it appears to check out.
Also, the error points to a certain "RaceGreckan.pak" file. That is not the naming convention I use; Thus, not my mod. So I'd very much expect its another mod at that point.
Última edición por Inf_Wolf14; 20 JUN 2017 a las 15:32
Bwabee 21 JUN 2017 a las 0:24 
Publicado originalmente por Inf_Wolf14:
Publicado originalmente por Carbon:
https://pastebin.com/jEqqCuLu

This appears to be a bug that only happens in 1.3 when the Followers-Keep-Up mod is used in conjunction with this. I'm posting this here and in the Followers-Keep-Up page to see which is responsible.
Must be the other mod in question. I just checked the pathing myself on my end, and it appears to check out.
Also, the error points to a certain "RaceGreckan.pak" file. That is not the naming convention I use; Thus, not my mod. So I'd very much expect its another mod at that point.

My bad I didn't clarify haha, the reason it says "RaceGreckan" is because I like to document each mod and put it into the mod folder itself instead of having it in the workshop so it can be used in hosting servers, so I rename all the paks.
Inf_Wolf14  [desarrollador] 21 JUN 2017 a las 6:18 
Publicado originalmente por Carbon:
Publicado originalmente por Inf_Wolf14:
Must be the other mod in question. I just checked the pathing myself on my end, and it appears to check out.
Also, the error points to a certain "RaceGreckan.pak" file. That is not the naming convention I use; Thus, not my mod. So I'd very much expect its another mod at that point.

My bad I didn't clarify haha, the reason it says "RaceGreckan" is because I like to document each mod and put it into the mod folder itself instead of having it in the workshop so it can be used in hosting servers, so I rename all the paks.
Ah, well, like I said before, I took a look at my own pathing and it appears to check out with the vanilla file structure.
Ill take another look today after I run some errands.
[BOX] Trevish 28 JUN 2017 a las 15:03 
For some reason the Marble Bricks are working for me and the server but crashing everyone else on the server when they try loading the area or if they are in the area when placing the bricks, we all have mismatch allowed and all have the same mods. Any ideas? I'll try getting thier logs to add soon: https://pastebin.com/FC4RqEyV

Could be another mod conflicting somehow but for watever reason the marble bricks are what's screwing things up.
Última edición por [BOX] Trevish; 28 JUN 2017 a las 15:15
Inf_Wolf14  [desarrollador] 29 JUN 2017 a las 9:57 
Publicado originalmente por BOX Trevish:
For some reason the Marble Bricks are working for me and the server but crashing everyone else on the server when they try loading the area or if they are in the area when placing the bricks, we all have mismatch allowed and all have the same mods. Any ideas? I'll try getting thier logs to add soon: https://pastebin.com/FC4RqEyV

Could be another mod conflicting somehow but for watever reason the marble bricks are what's screwing things up.
That specific log doesn't seem to have any errors on par with that you're describing.
You probably will have to post the server log plus your friends' client logs. (Your own client isn't receiving the error, so your log doesn't tell me a whole lot.)
Última edición por Inf_Wolf14; 29 JUN 2017 a las 9:58
[BOX] Trevish 29 JUN 2017 a las 11:28 
That was the friend's client log, I'll go back later today and replicate it again including server log and a fresh log from him as well...

Server Log, freshly restarted for the test: https://pastebin.com/NYr5GfNU
Crashed Client Log (Hayate): Edit2, correct log: https://pastebin.com/CjyciTev
And just for the hell of it, my safe client log: https://pastebin.com/rLvsYquG

Edit3: What we did was fresh restart all clients/server, he stood next to me, I placed Marble Bricks next to us, he immediately crashed out. I picked the bricks back up (teleported around abit) then shut down my client and server and pulled the logs.

The client log line 650 is the crash, something about material ID? Like I said before this could be a conflict with other mods, I just don't know why it doesn't happen to me as well.
Última edición por [BOX] Trevish; 29 JUN 2017 a las 12:23
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