Garry's Mod

Garry's Mod

Black Mesa NPC Weapons
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roguex100  [ontwikkelaar] 30 apr 2014 om 0:18
Suggestions for Improving this Addon
Post any suggestions to improve this addon here. Please only post requests for this addon.
Laatst bewerkt door roguex100; 30 apr 2014 om 0:44
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1-15 van 22 reacties weergegeven
Hey, it's not a request to improve the addon, but can we get a video showcasing it? Maybe just some of Vrej's BM:S Grunts shooting down some zombies.
roguex100  [ontwikkelaar] 1 mei 2014 om 19:07 
Sure, I'll probably have one up within the weekend.
Laatst bewerkt door roguex100; 1 mei 2014 om 19:07
Thanks. All your addons are awesome BTW. :)
roguex100  [ontwikkelaar] 2 mei 2014 om 18:24 
The problem is that BMS has their weapon flash particles saved as pcf files. Which I don't have much experience importing and working with on GMOD. That being said I may change up the muzzle effects using some the Black mesa vtf files to try to match it as best I can, Wont be exact but It will look closer.
Laatst bewerkt door roguex100; 2 mei 2014 om 18:26
roguex100  [ontwikkelaar] 3 mei 2014 om 6:01 
Learned how to use the particle system, so proper firing effects will come in the next update. More than likely Sunday is when the update will roll out.

Also Putting finishing touches on a Hecu Marine/Combine sound replacement addon. So People will be able to use normal npcs with Marine squad chatter.
Laatst bewerkt door roguex100; 3 mei 2014 om 6:05
I would suggest you wait until I do the update for my SNPCs then make the video.
Origineel geplaatst door roguex100:
Sure, I'll probably have one up within the weekend.
roguex100  [ontwikkelaar] 3 mei 2014 om 13:31 
@DrVrej All right thats not a problem.
How about the Gluon Gun? I would love to watch battle droids dissolve Amnesia grunts.
I'd liek the ability to remove the gas fire effect it lags the game for alot of people if theres alot of it.
roguex100  [ontwikkelaar] 4 mei 2014 om 16:54 
@Jaeger There is already a way to remove the effect, Use the Rogues NPC weps Panel.
Press q in sandbox and look to where the tools, settings, and stuff are. Go to general settings and uncheck the muzzle effects box.
Laatst bewerkt door roguex100; 4 mei 2014 om 16:54
Maybe make them player usable? Yes im aware they are "NPC" weapons but i want they usable for players too. :pdw:
hornet gun and gluon gun :D
I seeing that NPC can use shotgun, crossbow and RPG from BMS but we cant. I suggest you add those 3 missing weapons for us to use them
Is it possible to make a setting to turn off the Gordon HEV Suit hands? They don't look very promising when I play with an HECU Marine Player model... All it needs it several different kinds of hands, one HEV, one scientist, one marine etc.
you should remove that option panel and place it in the official option panel.
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