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https://i.imgur.com/2gargGC.png
In singleplayer, the head hitbox also works just fine.
https://gyazo.com/596b2be9bccb2514ed68d9e1d8ef37bf
For some reason, certain parts of the model's body are transparent. (i.e. Childe - everything except his scarf + head, Sucrose + Albedo - skin, Xiangling - clothes, ect.). Only certain models have this problem though, and others aren't transparent at all.
I looked in the QC file and nothing I do seems to be changing it. It has $mostlyopaque in it, but $ambientboost doesn't do anything.
I'm not sure if this is just a me problem though, but I uninstalled and reinstalled the models a few times and nothing changed.
Only the VMT material files can make a model show as transparent or not under the command "$translucent" "1". However, this is strange because the Gmod upload has the models all perfectly shown correctly. There are a few models that utilised alpha materials such as Fischl due to how the model was ported in MMD, but none should have translucent activated.
I don't personally use SFM, so I'm not too sure what the issue may be. I'll forward this to R. Star though.
I would appreciate a screenshot of the stated issue as well.
https://imgur.com/G8adYqu Childe in MDL Select
https://imgur.com/upzQVbB Childe in a session (other models are behind him to show the transparency)