Garry's Mod

Garry's Mod

Enhanced Sandbox NPCs
CREATURE OF JOY 2021년 1월 12일 오후 4시 51분
my striders only work on gm_construct help
help me i beg you
< >
전체 댓글 4개 중 1~4개 표시 중
Blixibon  [개발자] 2021년 1월 12일 오후 11시 08분 
I assume by "work" you mean "move". Striders only move on maps with strider nodes. Quoting from the FAQ:
Blixibon 님이 먼저 게시:
Make sure the map you're playing on has strider nodes. Most maps on the workshop state whether they have strider nodes, but you could often test it by just seeing if they move when you get out of their sight. You should be spawning your strider where these nodes are available. Also make sure the strider movement setting is enabled. (See Utilities > Enhanced Sandbox NPCs > Settings) You can also try cleaning up or reloading the map. If the strider was moving before but stopped moving, it might have gotten stuck on something and canceled everything. Replace the strider or try typing "ent_fire !picker settargetpath esboxnpcs_striderpath1" in the console while looking at it.
CREATURE OF JOY 2021년 1월 13일 오전 10시 52분 
k
Shorng 2022년 10월 12일 오전 11시 28분 
I'm having the same issue. I've used the "ai_nodes" command to look at the nodes of a few maps that should work but don't (gm_genesis, gm_bigcity, gm_flatgrass), and I noticed that only construct has nodes in the air, while all the others I checked only had nodes in the ground. Could this be the cause of the issue?
Shorng 님이 마지막으로 수정; 2022년 10월 12일 오전 11시 29분
Bob from The Twins 2023년 3월 29일 오전 5시 25분 
Shorng 님이 먼저 게시:
I'm having the same issue. I've used the "ai_nodes" command to look at the nodes of a few maps that should work but don't (gm_genesis, gm_bigcity, gm_flatgrass), and I noticed that only construct has nodes in the air, while all the others I checked only had nodes in the ground. Could this be the cause of the issue?
but that begs the question, is it possible to make a mod that generates air nodes?
< >
전체 댓글 4개 중 1~4개 표시 중
페이지당 표시 개수: 1530 50