Starbound
The Saturnians
Npcs don't know how to react to the Saturnians so they die instead
Wasn't sure where to bring this up so i put it in the discussions. Apparently this is a common bug with race mods :tomate:
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Mostrando 1-8 de 8 comentarios
Cyan Sky Knight  [desarrollador] 19 JUN 2019 a las 12:03 
I'm not finding the cause. I'm thinking it's a compatibility issue. It's pretty easy to break dialog across the board.

I am going to need you to repeat the bug, (unless you haven't started the game back up since it happened) and post your log.

If you haven't posted a log before, please follow these instructions I stole from Starbound's discord:

Make sure Starbound has been completely closed, or is still closed after a crash

To find Starbound's files through Steam:
- Right-click Starbound from your Steam library
- Click 'Properties'
- Click the 'Local Files' tab
- Click the 'Browse Local Files' button
- Enter the 'Storage' folder
- If on Windows, do this to enable file name extensions: https://i.imgur.com/HMKsNYb.png

- Open Starbound.log in Notepad++ or similar (NOT DEFAULT NOTEPAD) https://i.imgur.com/913PMfv.png

- Copy the contents onto http://pastebin.com/ - Put the link to the log here.

Thanks for reporting this!
stttch fwoooomh 19 JUN 2019 a las 12:44 
https://pastebin.com/TauhXDUn

I traveled back to a Glitch castle and start walking around and interacting with the few survivors of the first unintentional slaughter. When i went there this time, i managed to kill one more at the gates.
Última edición por stttch fwoooomh; 19 JUN 2019 a las 12:56
stttch fwoooomh 19 JUN 2019 a las 12:46 
I believe what you are looking for is one line 510
Cyan Sky Knight  [desarrollador] 19 JUN 2019 a las 14:43 
349: Caused by: (JsonParsingException) Cannot parse json file: /dialog/guard.config

Oh, darn. All this is saying is that a mod did not patch in guard dialog right. A modder probably forgot a comma somewhere. It works on my end, so I don't think my mod is the cause here. Sorry I couldn't help!
stttch fwoooomh 19 JUN 2019 a las 18:26 
F
Thanks anyway :o
AhzuulRetrovali 21 ENE 2020 a las 20:55 
Sorry for meming on this complaint page, but "that moment your so antisocial you just die"
Cyan Sky Knight  [desarrollador] 21 ENE 2020 a las 22:09 
I both love and hate that Starbound's solution to NPCs trying to use broken dialog files is to blow them up. Something less permanent would have probably been nice though.
NihilRetnar 26 ABR 2020 a las 12:14 
I am having this issue, but I think it compounded by combining with FU and is causing ALL npcs to explode, a conflict I think with bmain.lua in FU and converse.config.patch here (possibly), the converse file looked like it may have syntax errors (I don't know how much starbound cares about tabs)
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