Team Fortress 2

Team Fortress 2

[VScript] Minecraft Block Building
24 opmerkingen
$$$$$MR.Krabs$$$$$ 22 aug om 17:42 
cool map but i think the middle shuld be a control point like the koth mode
Podium™ the Ⅶ 22 mei om 20:40 
too late i left long ago
Horiuchi  [auteur] 21 mei om 22:14 
noclip to the middle bedrock of the map
Podium™ the Ⅶ 21 mei om 20:40 
i need to save my map i cant
trash 14 mei om 13:15 
NVM just tested out the map and it works how i thought it would :GDEasy:
trash 14 mei om 13:09 
hey, is it possible for build and shoot to be on different buttons or not?
Spy gaming 23 apr om 5:32 
there is no admin menu
Vona 1 okt 2024 om 14:58 
Yo thanks a lot! You told everything i needed.
Horiuchi  [auteur] 1 okt 2024 om 6:17 
It's whatever you have +attack3 bound to, it defaults to Mouse 3.
Go into your settings and chat what you have bound to Special Attack under the COMBAT section.
Vona 1 okt 2024 om 2:32 
bro, i cant change the block type i want to use, what kind of m3 do i need? scrolling or clicking on it doesnt work please help me i loved this i will play with friends.
Bloodyroses 12 jul 2024 om 14:10 
My players love this map a lot, but the no block limit makes it very hard to host!!
𝓜𝓸𝓷𝓴𝓮 6 jan 2024 om 12:36 
what is the name of the map
Martellus 10 sep 2023 om 6:50 
Yeah that just seems normal workshop stuff. I avoided even looking on here for years because of that.

I tested it in SP, your right. Some oddity on the server is somehow breaking autowalking onto those blocks.. can you give any ideas why? Is the hitbox allowing auto stepping up, or do you have some vscript function for that?
Horiuchi  [auteur] 9 sep 2023 om 18:51 
I couldn't end up finding a work around for the particles not working on workshop, although you should be stepping up onto slab high blocks already.
Martellus 9 sep 2023 om 18:48 
there is invalid sample rate error (0) for footstep audio on other players or dispensers, its attempting to call netherrack sounds.

Haven't figured out what the amethyst one was from, but I suspect its related to cosmetics that alter footstep audio
Martellus 9 sep 2023 om 18:14 
realized particle effects being broken is just the usual steam workshop breaking things garbage
an actual recommendation: remake the collision models for stairs and slabs. As is you have to jump up both stair and slab blocks, would be great if it autowalked up like stairs if it had a fudged collision model.
Martellus 1 sep 2023 om 14:57 
Additionally, I haven't nailed down what block it is, but some block seems to attempt to call amethyst footstep audio, but the file path is wrong or missing. I only notice it every once in a while in console, so its something that isn't being used often
Martellus 1 sep 2023 om 14:03 
All of them unfortunately! Breaking any blocks just gives the red X error particles, and quite a lot of them.
Horiuchi  [auteur] 31 aug 2023 om 21:19 
Thanks for playing! The biome selection was never finished, which break particles are broken?
Martellus 31 aug 2023 om 19:56 
Incredible work and detail with favorites menu, saving and loading, etc...
Installed the workshop version last night and played with some friends.
Biome selection in admin menu does not seem to work? Or is unfinished?
Particles for block destruction are broken/missing
Horiuchi  [auteur] 30 aug 2023 om 17:44 
Thanks for the report, this should be fixed in the latest update.
Wicket 30 aug 2023 om 16:31 
you can place carpets within carpets and just keep hogging up entity slots unintentionally
Wicket 30 aug 2023 om 15:53 
goated
Цезарь Ролл 30 aug 2023 om 6:35 
♥♥♥♥♥♥♥♥♥