X4: Foundations

X4: Foundations

Tech Paintjobs Collection
54 comentário(s)
King DaMuncha 11 de set. às 10:14 
Compatible with the latest expansion?
WeeZee2double09 27 de ago. às 18:09 
Does this still work on ver 7.60 or above?
Engrais 2 de ago. às 10:27 
I can't apply any of those on ships since 8.0
Lyi 4/dez./2024 às 20:39 
does anyone know the name of the paint job from the thumbnail?
DerJassen 8/jul./2024 às 17:02 
Is there a possibility to make these Paintjobs more expensive? i like some grind and i dont want them for just 1 credits ingame ^^
enterprise1959 5/jul./2024 às 8:42 
Hi I going to turn off the other paint mod to see if this one work I had it for a year or two and it never work
Faylamoon ☾ 3/mai./2024 às 11:03 
Coole mot aber leider ist die Grundfarbe von Star Princess viel zu hell und somit gehen die Konturen wie auch die Kontraste des Skins komplett unter :( besser wäre als Grundfarbe ein wesentlich dunkleres Pink oder lila
Hungry Lion 24/mar./2024 às 18:17 
Hi, is there a catalog matching item name to paint somewhere? A google doc perhaps?
Poacher886 3/nov./2023 às 9:32 
Wish these could just be added to the default paint selection. Buying them means they are stuck in your inventory for ever
Indiwulf 13/out./2023 às 17:05 
These actually look like vessel designs rather than the random colors and patterns from other paint mods. Thank you
John Dark Soul 24/jun./2023 às 4:02 
love this mod. makes my ships look like an actual military fleet instead of the local car meet.
AmberGoldPL 12/mai./2023 às 5:03 
BTW, when you will be uploading cruisers mod to nexus, can you also upload this paint mod to nexus as well?
ShadowDragon8685 7/mai./2023 às 3:18 
Would you consider adding them to this mod, or to another?
SimonPlaysGames  [autor(a)] 7/mai./2023 às 3:17 
The faction logos I made myself. They are not part of any published mod.
Fulcrum 1/mai./2023 às 9:56 
I would also like to know where to get the faction logos.
Jack The Gripper 9/abr./2023 às 1:39 
thx
ShadowDragon8685 18/fev./2023 às 5:04 
Where did you get the Homeworld faction logos from, out of curiosity? I had thought they'd be included in this mod.
SimonPlaysGames  [autor(a)] 26/nov./2022 às 6:32 
@draeath thx, I think I found what was causing it. Should be fixed in the next update.
White_Brow231 8/set./2022 às 11:23 
Este comentário ainda não foi revisado pelo nosso sistema de verificação automática de conteúdo. Por isso, ele permanecerá oculto até que seja verificado que não há conteúdo nocivo (como links para sites que tentam roubar dados de usuários).
draeath 28/ago./2022 às 19:42 
While debugging some other problem, I found this mod has the following errors in it:

LIBXML2: file:///extensions%2Ftechpaintjobs%2Flibraries%2Fthemes?ext=xml%20xml.gz line 182, error 76: Opening and ending tag mismatch: diff line 2 and add
diffadd
LIBXML2: file:///extensions%2Ftechpaintjobs%2Flibraries%2Fthemes?ext=xml%20xml.gz line 183, error 5: Extra content at the end of the document

These may be harmless.
sirup 3/mai./2022 às 12:48 
I see Homeworld PaintJobs - Love them!
Kalisa 3/mai./2022 às 7:19 
would love to use this mod but could you make it so we can adjust the prices easily?
Dr. Igor Dolvich 17/abr./2022 às 10:20 
Is it possible to make the ship skin price dynamic, similar to Paintjob Galore? A 1c price is pretty low and I like the little "RP" factor for buying multiple skins which can cost 1000s-10000s of credits instead.
Hungry Lion 31/mar./2022 às 11:44 
Dude these are really awesome!
Fhiach 29/mar./2022 às 4:46 
been loving these paintjobs
techstepman 22/mar./2022 às 14:19 
best scifi paintjobs ever.
SimonPlaysGames  [autor(a)] 14/nov./2021 às 4:02 
@AmberGoldPL there isn't. I only release mods through steam.

@Poacher886 I have never encountered that bug before. It appears like a in-game bug, not caused by the mod. I think a solution to a long list of items in inventory might be transferring unwanted ones to the storage locker in th HQ or selling them.
Poacher886 12/nov./2021 às 11:29 
The trouble is, once you have bought the paintjob, it sits in your inventory and cannot be dropped, thus you now have loads of paintjobs cluttering up your inventory. If you try to drop one, which doesn't work anyway, you now can't open and close your inventory anymore!
AmberGoldPL 6/nov./2021 às 16:12 
Is there a Nexus link for this mod?
SimonPlaysGames  [autor(a)] 10/out./2021 às 8:14 
New update is live. In 1.10 I added 12 new paintjobs inspired by an old classic game named Starlancer. The factions in it were based on major countries form the cold war era. They mainly included USA, Japan, Germany and USSR. Another thing in this update is file size optimization. I managed to reduce file size significantly without any noticeable in-game loss in visual quality. The mod now takes more than half of it's original size. This will improve performance on low-end machines. All existing and the new paintjobs undergone this process. Enjoy! :D
SimonPlaysGames  [autor(a)] 4/out./2021 às 3:40 
@SkeletalFish if you have the know-how of how to implement that as a feature feel free to upload your version of the mod. I welcome the experienced help. There will be one more update in the near future (probably next weekend) that will add a couple new paintjobs and optimize file size of the existing ones. After that it will be a while before the next paintjobs so there shouldn't be too much hassle for you with too numerous updates.
SkeletalFish 29/set./2021 às 12:17 
Regarding these as default paint mods, I've had a request to make such a mod in a similar vein to my other mods (eg More Default Paint ). They are pretty straight forward, it's just a script to add the paintjob wares to the players save file as blueprints and a themes.xml file. Would you rather have the default paint functionality in your own mod or would you like me to upload my own mod (it would still require a subscription to your mod)? I can start a discussion with a description of how my mod works if you'd like.
Hollenwülf-TTV 13/set./2021 às 10:54 
Homeworld paintjobs? Yes please!
Tyyne 12/set./2021 às 2:44 
Nice paintjobs!
SimonPlaysGames  [autor(a)] 7/set./2021 às 5:52 
Thx! It is definitively possible, I just need to figure out how to do that properly. It's something I was considering along with making custom paintmods that would replace what the AI factions are using.
Gatherer 6/set./2021 às 17:25 
Would it be possible to have a side mod so that we can use these as default paintjobs? These just look too good not to have for an entire fleet!
IRWorm 28/ago./2021 às 6:15 
Beautiful! Can't wait to try them! I love the Homeworld vibe.
SimonPlaysGames  [autor(a)] 23/ago./2021 às 7:49 
In version 1.02 I added 10 new paintjobs. They should offer some more color choices and style variety. Have fun!
Lavi 19/ago./2021 às 18:39 
nice~:steammocking:
Akira_R 19/ago./2021 às 10:08 
Oh, haven't actually used any of the split ships, with the terran shields and stuff on it I thought it might have been a kitbashed terran ship
SimonPlaysGames  [autor(a)] 19/ago./2021 às 8:13 
Which ship do you mean? The one that looks similar to the higaaran interceptor is the Mamba fighter from the Split Vendetta DLC.
Akira_R 18/ago./2021 às 15:21 
What mod is that ship from?? Friggin love Homeworld
SimonPlaysGames  [autor(a)] 18/ago./2021 às 1:58 
Thanks! Homeworld indeed is love :D
Cirind Chaosdiver 17/ago./2021 às 23:07 
Mate. Good job those are amazing!

Also Homeworld is love.
Cythal 17/ago./2021 às 3:13 
Aaah Homeworld :D
voice of enigma 16/ago./2021 às 21:31 
ok, its really great
Vollhov 15/ago./2021 às 9:14 
I figured everything out. It turns out that they were :)
SimonPlaysGames  [autor(a)] 15/ago./2021 às 8:03 
If you are using the Paint Jobs for Sale mod then the paintjobs will be under the "show me your paintjobs" option. Otherwise they should be there. Make sure you check a merchant at a different station too.
Vollhov 15/ago./2021 às 6:02 
Weird. My new paints did not appear at the merchants :( But I use other paint mods.
SimonPlaysGames  [autor(a)] 15/ago./2021 às 0:51 
Thank you! I plan on adding even more paintjobs in the future. As for the script I have considered it but currently lack the knowledge of how to do it properly. It might be something that will be added in eventually though.