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1. Sometimes the skin does not appear when switching weapons.
2. When skins are equipped on the SG553 and AUG, the view is blurry when aiming down sights, and the central green dot disappears.
3. When skins are equipped on the USP-S, after removing the silencer, the weapon view still shows the silencer.
maybe somehow the grenade isn't getting ammo when spawned?
maybe your game has too many different ammo types registered from different addons, and so the engine-side of the weapon gets confused about what kind of ammo it's supposed to have?
-Lua Stack Traces-
==================
Client
*Not in Lua call OR Lua has panicked*
Server
0. DispatchTraceAttack - [C]:-1
1. SwingOrStab - lua/weapons/weapon_swcs_knife.lua:423
2. PrimaryAttack - lua/weapons/weapon_swcs_knife.lua:141
3. PrimaryAttack - lua/weapons/weapon_swcs_sword.lua:150
4. Think_ProcessPrimaryAttack - lua/weapons/weapon_swcs_base/shared.lua:852
5. ProcessActivities - lua/weapons/weapon_swcs_base/shared.lua:1065
6. (null) - lua/weapons/weapon_swcs_base/shared.lua:1024
7. (null) - lua/includes/modules/hook.lua:313
MenuSystem
*Not in Lua call OR Lua has panicked*
animgraph2 must be reverse engineered before the animations can be ported to other engines