Counter-Strike 2

Counter-Strike 2

De_Weasel 2 (V0.45)
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Uppdatering: 10 dec @ 15:52

- Finished texturing buildings on B site
- added warehouse, apartment and platform to B
- Added alley from CT to short A so CT's didnt have to peak mid
- alot of detailing / hitbox work
-*pretty much ready for skybox!*
Just need to detail alot more of prison and some more on B, then its time to get skybox done

Uppdatering: 7 dec @ 1:44

-fixed clipping disabling itself randomly (thanks volvo)

Uppdatering: 4 dec @ 16:23

-forgot to change version number on last push

Uppdatering: 4 dec @ 16:22

-started texturing B site
- added car to make b halls accesible two different ways
- added porch of church to CT B, full church will be added in skybox
-moved fencing on b site back a bit for more space
-alot of bug fixes with t spawn
-fixed missing blocks on market stall
- fixed floating crate in B halls
- fixed prison issues

-still have a couple building on B and inside of prison to do then its skybox time :)

Uppdatering: 27 nov @ 10:53

- added market stall to A site,
- added alot more detail and polish to A
- Began texturing some of B
- B halls has been detailed
- building surrounding B halls / mid has been detailed
- widened road connecting back of B to mid
- added car (gonna add boxes / luggage ontop soon) to provide alternative route from site to T halls
- general bug fixes

Uppdatering: 24 nov @ 0:36

-t spawn has been detailed including apartments, warehouse and resteraunt / parking
- bomb sites made much more visible
- A site has been detailed, still plenty to do
- general bug fixing / player clipping work
-fixed security posts inside of prison
-added more detail to inside of hotel and on stairs
-adjusted lighting in ladder room

Uppdatering: 20 nov @ 7:02

-started detailing T stairs
-detailed alot more of mid and hotel

Uppdatering: 19 nov @ 11:36

- added more detail to T playground
-added bookshop next to trainstation, angeled the building next to it to provide more flow
- began detailing inside of the prison route to A
- lighting and bug fixes

Uppdatering: 18 nov @ 12:14

- fixed buyzones so both teams are able to buy again
-minor bug fixes in mid

Uppdatering: 17 nov @ 13:48

** THE CHUNK UPDATE IS HERE**

-added minimap (thanks comqLEX)
-started furnishing outside of T spawn
-added playground with beware of hamster sign
-added train station entrance details
-added stone wall detailing
-fixed lighting in hotel and window room
-fixed an invisible wall bug in CT
-more minor bug fixes