Counter-Strike 2
Dharma
Показване на 1 — 9 от 9 постъпления
Обновление: 26 септ. в 10:43
от Geno

Version 0.2.8

- Soundscape improvements

Обновление: 25 септ. в 22:32
от Geno

Version 0.2.7

- Art update

Обновление: 25 септ. в 16:24
от Geno

Version 0.2.6

- Fixed Bshort Soundscape

Обновление: 25 септ. в 14:50
от Geno

Version 0.2.5

- Added soundscapes

Обновление: 20 септ. в 17:27
от Geno

Version 0.2.4

- Minor art and clip related changes

Обновление: 17 септ. в 21:07
от Geno

Version 0.2.3

- More artpass related changes.

Обновление: 19 авг. в 12:50
от Geno

Version 0.2.2

- Blocked a headshot angle from B boxes to heaven.
- Added a missing texture on a wall in b short area.
- Added collisions to the rocks near b short drop.

Обновление: 19 авг. в 7:47
от Geno

Version 0.2.1

- added clip meshes throughout the map where it was missing in the last version.
- Increased the height of the electric box at A long.
- Adjusted the gap in scaffolding plywood on A.
- Adjusted the box stack in the mid shops area.
- Fixed Z fighting surface in the back of B site area.
- Added collision to the stone wall on B short entrance.
- Adjusted B CT entrance to help clearing angles 1 by 1.
- Adjused a mesh that was sticking out of wall in B pit area.
- Shortened the roof sheet of the B site booth to make B to heaven jump harder.
- Blocked deep B short to heaven angle.
- Adjusted the box stack on B site.
- Added light under the B overhanging balcony.

Обновление: 16 авг. в 10:29
от Geno

Version 0.2.0

- 1st Artpass