Unturned
[1.9]HAVVK Aerospace Complex_[Delta Force: Operation Black Hawk]
กำลังแสดง 1-10 จาก 22 รายการ
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อัปเดต: 7 พ.ย. @ 2: 38pm
โดย hyj

The data packet has been unlocked, allowing for secondary upload.

อัปเดต: 7 พ.ย. @ 1: 56pm
โดย hyj

Prohibit glass and books on the ground
Increase refresh points on the ground
Add two planning boxes
Adding depth to some walls and floors is cheap to avoid flickering
Newly added debris evacuation point next to the central control room

อัปเดต: 19 ต.ค. @ 5: 41pm
โดย hyj

Add depth offset to texture of a few closely attached objects to avoid flickering

อัปเดต: 19 ต.ค. @ 3: 31pm
โดย hyj

อัปเดต: 19 ต.ค. @ 2: 33pm
โดย hyj

Items no longer use skin mesh renderer to improve performance
Disable real-time monitoring of container skin mesh renderer to improve performance

Apply depth offset to the texture of the object to avoid flickering

อัปเดต: 1 ต.ค. @ 4: 21pm
โดย hyj

Fine tune the position of containers in a few locations to prevent them from not opening.

อัปเดต: 30 ก.ย. @ 4: 35pm
โดย hyj

A few small objects increase LOD3

อัปเดต: 30 ก.ย. @ 12: 00am
โดย hyj

Disabling small objects on the field has been optimized for frame rate, such as leaves, gravel, garbage, and newspapers on the ground will not appear on the field

อัปเดต: 29 ก.ย. @ 12: 58am
โดย hyj

Increase the level of detail model to 3 (LOD3) for outdoor objects and a few indoor objects, with lower details for models that are more visible, such as walls, houses, and boxes stacked outdoors

อัปเดต: 19 ก.ย. @ 9: 10am
โดย hyj

Add notes at the entrance of the safe zone warehouse and at the beginning of the beginner's tutorial (to guide beginners)