Garry's Mod
[LVS] - Framework
Se afișează 141-150 din 498 intrări
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Actualizare: 21 dec. 2024 @ 7:02

v312

  • fixed armor system not repairing armor pieces not attached to base entity

Actualizare: 20 dec. 2024 @ 11:50

v311

  • added ability to be able to attach armor/weakpoints to other entities
  • fixed some lua errors

Actualizare: 18 dec. 2024 @ 5:04

v310

  • Fixed ammo display changing with clip

Actualizare: 17 dec. 2024 @ 18:46

v309

  • Armor pieces now call OnDestroyed when destroyed instead of when damaged
  • Fixed all sorts of hit detection issues
  • Fixed a few lua errors related to lvs_bullet_impact_ap
  • Fixed clip system displaying incorrect ammo when not using limited ammo
  • Buffed repair torch

Actualizare: 17 dec. 2024 @ 18:10

v309

  • Armor pieces now call OnDestroyed when destroyed instead of when damaged
  • Fixed all sorts of hit detection issues
  • Fixed a few lua errors related to lvs_bullet_impact_ap
  • Buffed repair torch

Actualizare: 16 dec. 2024 @ 10:55

v308

  • fixed seat switcher hud being wierd
  • made hud editor auto scale elements to ratio to prevent stretching

Actualizare: 16 dec. 2024 @ 8:02

v307

  • fixed some bullet pass-through or double damage issues specifically related to flak (big hull) bullets
  • increased area of effect for lvs blast damage
  • added clip system to weapon system
  • reworked some effects + sounds

Actualizare: 13 dec. 2024 @ 8:29

v306

  • fixed blast damage not dealing damage to npc_strider / npc_combinegunship / func_breakable_surf
  • fixed lvs blastdamage ignoring damage type
  • fixed hull trace / line trace hitpos mismatch on terrain

Actualizare: 11 dec. 2024 @ 15:16

v305

  • added ENT:UpdateWeapon( PodID, WeaponID, weaponData )
  • LVS:BlastDamage( pos, forward, attacker, inflictor, damage, damagetype, radius, force )
  • fixed splash damage wierdness on most vehicles + updated bombs & missile projectiles to now accept armor penetration value
  • fixed seat switcher not being hide-able
  • reworked armor system to handle blast damage differently to make use of the new blast damage method

Actualizare: 3 dec. 2024 @ 6:23

v304

  • PodIndex should now be more reliable on servers