Garry's Mod
Weapon Switch Animation
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Aggiornamento: 4 mag 2023, 8:58

fixed a compatibility issue with Max Payne Pack.

Aggiornamento: 20 mar 2023, 23:59

fixed a compatibility issue with Pressurized External Suit & Gas Mask Base.

Aggiornamento: 21 feb 2023, 22:04

fixed a compatibility issue with ARC9 Weapon Base.

Aggiornamento: 26 lug 2022, 20:18

Fixed a compatibility issue with Modern Warfare NVGs that can cause abnormal weapon switching sequence.

Aggiornamento: 4 giu 2022, 21:38

remove the fix of "fix the ghost entity not disappeared after you switch tool gun to other weapon" since now it's finally merged to the official game.
( https://github.com/Facepunch/garrysmod/pull/1674 )

Aggiornamento: 22 set 2021, 1:29

None Provided

Aggiornamento: 21 set 2021, 18:52

None Provided

Aggiornamento: 21 set 2021, 1:06

None Provided

Aggiornamento: 18 set 2021, 16:49

should no longer break ActMod when weapon holster animation time is too long, and no more duplicated animation with Simple Holster & Ladder Auto-Holstering.

Aggiornamento: 16 set 2021, 20:17

None Provided